Well, if you didn't, now you do.
I'm creating this topic for a few reasons. First to show that I'm not making idle comments about work I haven't done. Second, I'm creating this so that skepticism may be avoided. I'm proving I'm working on one. Third, because I feel like it.
This topic is not a release of Rouge. It is a topic I am writing showing only a select few screenshots of Rouge. These screenshots were taken under what I consider the best circumstances in SRB2. Those circumstances being the use of PrettySRB2, Mystic Realm, and Blaze's palette, featuring a beautiful set of greens, in OpenGL.
I also would like to note that, while I am advancing in her development, she still has a ways to go. Hopefully, she will look better when I release her, as I am getting some assistance from a person I believe can help me with this, as he has already volunteered to do touch-up work on her, so I can focus more on design and accurate angles/transitions.
I would like to ask that you do not PM me asking about her, for betas, etc. I give out the file to people I feel should have it, or people I have legitimate business with. PMs or IRC requests will not get you this file, unless I have said specifically to you otherwise.
Some small information on her. I have given her the glide & climb ability. She can not spin. An atrocity? Maybe, but I have substituted that ability with multi-glide, and a faster gliding speed. She runs at a speed value of 34. She uses HIRES flag, so she is best used in PrettySRB2, which is completely compatible with SRB2 1.09.4, as PrettySRB2 has a HIRES bugfix for OpenGL mode.
Enjoy these teaser screenshots. Who knows? I may come back later and add more...
Comments and thoughts are welcome.
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge1.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge2.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge3.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge4.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge5.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge6.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge7.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge8.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge9.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge10.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge11.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge12.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge13.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge14.PNG
I'm creating this topic for a few reasons. First to show that I'm not making idle comments about work I haven't done. Second, I'm creating this so that skepticism may be avoided. I'm proving I'm working on one. Third, because I feel like it.
This topic is not a release of Rouge. It is a topic I am writing showing only a select few screenshots of Rouge. These screenshots were taken under what I consider the best circumstances in SRB2. Those circumstances being the use of PrettySRB2, Mystic Realm, and Blaze's palette, featuring a beautiful set of greens, in OpenGL.
I also would like to note that, while I am advancing in her development, she still has a ways to go. Hopefully, she will look better when I release her, as I am getting some assistance from a person I believe can help me with this, as he has already volunteered to do touch-up work on her, so I can focus more on design and accurate angles/transitions.
I would like to ask that you do not PM me asking about her, for betas, etc. I give out the file to people I feel should have it, or people I have legitimate business with. PMs or IRC requests will not get you this file, unless I have said specifically to you otherwise.
Some small information on her. I have given her the glide & climb ability. She can not spin. An atrocity? Maybe, but I have substituted that ability with multi-glide, and a faster gliding speed. She runs at a speed value of 34. She uses HIRES flag, so she is best used in PrettySRB2, which is completely compatible with SRB2 1.09.4, as PrettySRB2 has a HIRES bugfix for OpenGL mode.
Enjoy these teaser screenshots. Who knows? I may come back later and add more...
Comments and thoughts are welcome.
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge1.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge2.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge3.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge4.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge5.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge6.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge7.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge8.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge9.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge10.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge11.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge12.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge13.PNG
http://dw.sepwich.com/images/SRB2/Rougescreens/Rouge14.PNG