Superthunderbolt
Member
What kind of things would I have to do? Or would it just NOT be possible?
Is possible just needs porting over by someone with time and patience.Redwolf said:It's not possible.
Hyper Shadic X said:You can't have SRB2PSP without translating the programming language. The PSP isn't meant to read C coding. If only the source code of a game downloaded on a memory stick was hacked, then we could probably figure out the code language. However, I don't think there's a programming translator anywhere, so it'd all have to be re-coded. I'm pretty dang sure no one has the time to do that, nor would anyone want to, I swear. :/
Cue said:Hyper Shadic X said:You can't have SRB2PSP without translating the programming language. The PSP isn't meant to read C coding. If only the source code of a game downloaded on a memory stick was hacked, then we could probably figure out the code language. However, I don't think there's a programming translator anywhere, so it'd all have to be re-coded. I'm pretty dang sure no one has the time to do that, nor would anyone want to, I swear. :/
Wrong.
We have a PSP port (slow and nasty), and there is a C/++ PSP toolchain, there's also a toolchain for the PS2. =P