How to make Supercolors into animated colors

How to make Supercolors into animated colors 1.0.0

Mari0shi

Mari0shi
Mari0shi06 submitted a new resource:

How to make Supercolors into animated colors - Animated colors are awesome

So, you updated to 2.2.9 and heard that Animated Skincolors got fixed, but you can't seem to find many animated skincolors out there. Well, this should be able to tide you over in the meantime!

Included In this guide is an example script that makes the supercolor Super Gold into a skincolor, use that if you want to copy & paste or whatever

First, you'll need to have your supercolor available in one form or another, whether it be a SOC or Lua. Have it loaded or include it in a pk3 (I will...

Read more about this resource...
 
Great! NOW ILL SHOW THE WORLD THE REAL POWER OF SUPER SONIC!
 
This Tutorial Is Nice! If I Use Code
Code SUPER COLOR:
freeslot("SKINCOLOR_GOLDSUPER")

skincolors[SKINCOLOR_GOLDSUPER] = {
    name = "Super_Gold",
    ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
    invcolor = SKINCOLOR_BLUE,
    invshade = 6,
    chatcolor = V_YELLOWMAP,
    accessible = true
}

addHook("ThinkFrame", do
    skincolors[SKINCOLOR_GOLDSUPER].ramp = skincolors[SKINCOLOR_SUPERGOLD1 + abs( ( (leveltime >> 1) % 9) - 4)].ramp
end)
That will WORKS.
 

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