i'm not the best of searchers...Sonict said:You should have looked harder. It is in a sticky in this very section.
http://www.srb2.org/mb/viewtopic.php?t=18200
That link will show you how to use the program. Good luck.
glaber said:No, convert it manualy. You will get a better grasp of the new linedefs and sectors that way.
How to Starter (Using SRB2 doom builder): open up to copies of SRB2DB. in one of them open your map with the 1.09.4 settings, in the other, the 2.0 settings. The copy with the 1.09.4 settings is your referance to what does what and what is what.
Why in god's name would anyone convert it manually? There's a reason we made lvlconv.exe. The reason is so WE could use it. All conversion is is that we moved all the object and special numbers. You won't "learn" anything by converting things manually except where we moved everything, and you could learn that more easily by looking in the config files.glaber said:No, convert it manualy. You will get a better grasp of the new linedefs and sectors that way.
Mystic said:Why in god's name would anyone convert it manually? There's a reason we made lvlconv.exe. The reason is so WE could use it. All conversion is is that we moved all the object and special numbers. You won't "learn" anything by converting things manually except where we moved everything, and you could learn that more easily by looking in the config files.glaber said:No, convert it manualy. You will get a better grasp of the new linedefs and sectors that way.
Even if it doesn't convert everything properly, it's still VASTLY more convenient to convert first, then fix whatever it didn't properly deal with.I heard some people convert manually due to the fact the EXE doesn't correctly convert their level.