To be more specific, I used XWE to open the srb2.srb file in my Sonic Robo Blast 2 folder, looked for super sonic sprites, saved them to a seprate folder, opened up my wad, made a new entry with a type of 58, named it SS_START then I loaded the sprites into my wad, made another entry with a type of 58, named that one SS_END, then I replaced the sprites with sprites of my own, saved the wad, started up Srb2Net Launcher, added the wad file, then I added Botanic Serenity(low-end) I only saw the that the transformation sprites worked, but the super sonic sprites didn't change. :?