sonicfreak94 Member Apr 30, 2007 #21 Their models >_>. But their not MD2 so how would these work in SRB2 without converting them?
Chrispy Developer Sonic Team Junior Apr 30, 2007 #22 So it's just something people will use to make characters similar to SA sonic and SA knux?
sonicfreak94 Member Apr 30, 2007 #23 (I meant converting them to MD2 btw >_>) I dunno, but if it did work, I would try sonic ^_^.
I'll Begin 🐑✨ May 1, 2007 #24 No, these are incomplete models of Sonic, Rouge and Shadow. They haven't got the animation bones or anything. Just the polygons and textures.
No, these are incomplete models of Sonic, Rouge and Shadow. They haven't got the animation bones or anything. Just the polygons and textures.
Dark Angel Member May 15, 2007 #25 I have not figured out how to play in OpenGL yet. But something tells me that its really easy and I''m gonna feel dumn when I get the answer. LOL
I have not figured out how to play in OpenGL yet. But something tells me that its really easy and I''m gonna feel dumn when I get the answer. LOL
sonicfreak94 Member May 15, 2007 #26 Net launcher has an Open GL check box thing on it. You can also make ".bat" files that are like this Code: srb2win -opengl
Net launcher has an Open GL check box thing on it. You can also make ".bat" files that are like this Code: srb2win -opengl
K Kalaron Member May 15, 2007 #27 I've been looking all over the web for a shadow model, I'm finally getting my hands on one, this is a wonderful day for me! :D P.S. Where or how did you get these?
I've been looking all over the web for a shadow model, I'm finally getting my hands on one, this is a wonderful day for me! :D P.S. Where or how did you get these?