ManimiFire Meow Motherfuckers. Feb 2, 2017 #1 That's right, another Top Down level has been completed. And now, in hell, enjoy! Attachments srb2td0036.gif 2 MB · Views: 667 srb2td0008.png 135.4 KB · Views: 515 td_hellishheatwave.rar 716.8 KB · Views: 731 Last edited: Feb 10, 2017
Zipper :hildaGun: Retired Staff Feb 2, 2017 #2 Not sure how I feel about more than 200 emblems in a level. Still, welcome to the exhibit Releases! Also, you might wanna set SpStage_Start in a MainCfg block so that the game boots up to your level instantly. Last edited: Feb 2, 2017
Not sure how I feel about more than 200 emblems in a level. Still, welcome to the exhibit Releases! Also, you might wanna set SpStage_Start in a MainCfg block so that the game boots up to your level instantly.
ManimiFire Meow Motherfuckers. Feb 2, 2017 #3 Zipper said: Also, you might wanna set SpStage_Start in a MainCfg block so that the game boots up to your level instantly. Click to expand... Ok, did. Updated the download link.
Zipper said: Also, you might wanna set SpStage_Start in a MainCfg block so that the game boots up to your level instantly. Click to expand... Ok, did. Updated the download link.
ManimiFire Meow Motherfuckers. Feb 8, 2017 #5 Another update! Added HHZ teleporter for the Topdown Terminal. Fixed the amount of the emblems and of the chaos rings inside HH1 (200 emblems and 5 chaos rings). Changed some of the design of HH1. Changed/Added some sounds for the boss. Added some stuff in HH1. Fixed the second portal of HH in Topdown Terminal. Last edited: Feb 10, 2017
Another update! Added HHZ teleporter for the Topdown Terminal. Fixed the amount of the emblems and of the chaos rings inside HH1 (200 emblems and 5 chaos rings). Changed some of the design of HH1. Changed/Added some sounds for the boss. Added some stuff in HH1. Fixed the second portal of HH in Topdown Terminal.