Linz
Dumb Mouse with Scarf Friend
SMS checks for all skins that have Sonic in the name for it to turn any Sonic into SMS. The only exceptions are the ones that aren't actually Sonic, like Metal Sonic, being noted and excluded
Ooooooh
SMS checks for all skins that have Sonic in the name for it to turn any Sonic into SMS. The only exceptions are the ones that aren't actually Sonic, like Metal Sonic, being noted and excluded
Maybe specify what mods you had loaded?So when I do a lightspeed dash Greeneyes disappears.
2.2.10 windowsWhat's your SRB2 version
I see youre using modelsSo when I do a lightspeed dash Greeneyes disappears.
Had some character wads and die.pk3 loaded, nothing else.Maybe specify what mods you had loaded?
Be more specific on the names of the character wadsI
Had some character wads and die.pk3 loaded, nothing else.
I had Sa-sonic, Tailsguy, mc pack, and Windows the Computer loaded.Be more specific on the names of the character wads
BTW Thanks to Daily SBR2 Mods on twitter for the shoutout! This update has been in development for a while, so I hope it's worth it!
+ Fixed quickstep in Automatic Mode
+ Snazzy new visuals for heat mode, as well as sound effects as a reference to the Maximum Heat Knuckles Attack
+ Added Advance 2 inspired boost mode, from another 2.1 era Sonic that used SonicRE Sprites (Fancy Movement)
+ Light Speed Dash moved to Custom2
+ Added "simpleabilities" command for people who want to use a...
+ Fixed the air dash not using new behavior unless simpleabilities was set to either 0 or 1
+ Changed some sprite offsets
+ Increased light dash range a bit and moved input back to Toss Flag
+ Fixed some bugs causing Greeneyes' lua to affect other characters!
+ Fixed other smaller bugs
+ More bugs fixed
+ Heat meter now regenerates 1 unit per second (without doing anything it takes 40 seconds to fill) This is so that Greeneyes won't be entirely gimped in particularly barren levels, or in a net game where all the rings and enemies are gone!
+ New Super Transformation sprites that I whipped up for this update because I thought it'd be neat :)
Jeez, calm down, it's not that big of a deal. I see no problem with the Light Dash being mapped to Toss Flag, in fact it makes it more convenient. Although the option to switch ability mapping via a console command wouldn't hurt to have.WHY DID YOU MOVE THE LIGHT SPEED DASH BACK TO TOSSFLAG!? ITS SO UNCOMFORTABLE AND C2 IS SO MUCH BETTER! THERE WAS NO REASON TO MOVE IT BACK! MAYBE MAKE A COMMAND OR SOMETHING TO CHANGE IT FROM C2 AND TOSSFLAG!
I also noticed that. It's a shame, too, because I liked running on water with Greeneyes. The Infinite Heat doesn't bother me, though, as I never use heat mode, anyway.I found a bug with this new version: Sonic can no longer run on water, boosting or not.
The description for this character is also incorrect now, like for example Super Sonic no longer has Infinite Heat (Though I kinda wish his Heat time would be doubled or tripled)