Generic Warehouse (Match)

Small spaces means close combat...

I present to you...
Generic Warehouse Zone

...with special guest Bad Naming...​

After months of wanting to make a new map, I finally did.

  • Battle in narrow spaces between boxes
  • Fight in the maze of vents

The only real notable thing about this is that before I left I was experimenting with shadows, and I used that here.

That and the fact that there are a ton of rings, but hey, someone might think it's a good map.

If you look closely, you might find some hidden areas...

The grates over the vents may look solid, but they're not.
 

Attachments

  • 1Entrance.png
    1Entrance.png
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  • 2MainRoom.png
    2MainRoom.png
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  • 3Vent.png
    3Vent.png
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  • 4Converyors.png
    4Converyors.png
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  • 5Airflow.png
    5Airflow.png
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  • m_GenericWarehouse-V1.0.zip
    91.7 KB · Views: 420

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