I've been poking around the official maps, and I've found a handful of structures that don't seem to serve any purpose at all. Here are the ones I've found:
Deep Sea Zone Act 1:
Come see the lonely control sector that doesn't have any linedef specials!
Arid Canyon Zone Act 1:
What the heck? A road in the desert? That is completely split off from the rest of the level, and can only be reached through DEVMODE?
I know this is old news...but I thought it belonged in this group of observations, so that's why I'm bringing it up again.
Red Volcano Zone Act 1:
Judging from its tagging, this isolated segment would have the lava wave in it. Is this just a holdover from when RVZ1 was constructed and a copy of the lava wave would have needed to be handy at all times?
And as for this...well, I haven't got a clue what it is.
Egg Rock Zone Act 2:
Like DSZ1, ERZ2 has got some unused control sectors. There's actually more than just this one; it's only a single example.
Deep Sea Zone Act 1:
Come see the lonely control sector that doesn't have any linedef specials!

Arid Canyon Zone Act 1:
What the heck? A road in the desert? That is completely split off from the rest of the level, and can only be reached through DEVMODE?
I know this is old news...but I thought it belonged in this group of observations, so that's why I'm bringing it up again.


Red Volcano Zone Act 1:
Judging from its tagging, this isolated segment would have the lava wave in it. Is this just a holdover from when RVZ1 was constructed and a copy of the lava wave would have needed to be handy at all times?

And as for this...well, I haven't got a clue what it is.

Egg Rock Zone Act 2:
Like DSZ1, ERZ2 has got some unused control sectors. There's actually more than just this one; it's only a single example.

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