The boss has a very annoying sound and no hit sound so I didn't know if I hit him or not.
Why does this level include a custom hud ?
I think the boss is ok, but his attacks should be more like the Match ones, where he shoots 5 Scatter Rings instead of 1.
What you did right:
* You telegraphed his attacks so players new to it can anticipate it.
* You kept the fight at a reasonable length and varied his attack patterns.
* The sky changing was pretty neat.
What you did wrong:
* You unnecessarily changed the HUD in a way that didn't contribute to the player's boss fight experience. Even if this were a level pack, you should keep the HUD separate so that players have a choice between which style they want to choose from.
* Goofy boss theming, lazy aesthetics. Try and come up with something a little more inspired, or if you can't do that, just use Eggman or Metal Sonic's sprites. There's no shame in saying "I can't draw, so here's Robotnik in his eggmobile."
* Bad sound choice. The Techno Hill turret is a good example of proper sound design.
* Scatter ring doesn't work properly.
* You went a little overboard on the cover terrain. You don't have to remove it completely, but try to find a better balance. Keep in mind most of us aren't that new at SRB2, even if this is a first boss.
You need to just not litter the landscape with cover terrain. Keep a few blocks but otherwise make the terrain open.
What you did right:
* You telegraphed his attacks so players new to it can anticipate it.
* You kept the fight at a reasonable length and varied his attack patterns.
* The sky changing was pretty neat.
What you did wrong:
* You unnecessarily changed the HUD in a way that didn't contribute to the player's boss fight experience. Even if this were a level pack, you should keep the HUD separate so that players have a choice between which style they want to choose from.
* Goofy boss theming, lazy aesthetics. Try and come up with something a little more inspired, or if you can't do that, just use Eggman or Metal Sonic's sprites. There's no shame in saying "I can't draw, so here's Robotnik in his eggmobile."
* Bad sound choice. The Techno Hill turret is a good example of proper sound design.
* Scatter ring doesn't work properly.
* You went a little overboard on the cover terrain. You don't have to remove it completely, but try to find a better balance. Keep in mind most of us aren't that new at SRB2, even if this is a first boss.