Fixed 'FGZROKFL' isn't saved as a Flat Graphic & 'BLUEW1' has a stray red pixel.

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SonicX8000

Graphic & Sprite Modder.
Judge
Unsure if this was reported but while messing about with Zone Builder I noticed a corrupted texture. Upon taking a closer look inside srb2.pk3... this flat texture isn't converted properly so if used as a texture it'll show up corrupted in-game.
fgzrokflsladenotflat.PNG


fghrokflcurrpt.png
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Also got another texture error but a minor one. The 'BLUEW1' texture has a stray red pixel and I think this dates back during the 1.09.4 days... unless it goes back further than that.
bluew1redpixel.PNG
 
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