Hey blue-fox.
The only reason that first levels are usually terrible, I think, is because they have no motivation or direction. You just threw together a bunch of FOFs, and decided to quit right there. If you want your levels to NOT stink, you should try and make obstacles that you would expect to see in a Sonic game. You want to know why levels in Sonic adventure were so much fun? It's because they:
a) were not cramped, and had a lot of areas to explore and run through.
b) had obstacles that fit with the level, and weren't filled with random zig-zag blocks over pits.
While you work on your levels, be sure to ask yourself, "If I was someone else, would I have fun playing through this stage?"
The only reason that first levels are usually terrible, I think, is because they have no motivation or direction. You just threw together a bunch of FOFs, and decided to quit right there. If you want your levels to NOT stink, you should try and make obstacles that you would expect to see in a Sonic game. You want to know why levels in Sonic adventure were so much fun? It's because they:
a) were not cramped, and had a lot of areas to explore and run through.
b) had obstacles that fit with the level, and weren't filled with random zig-zag blocks over pits.
While you work on your levels, be sure to ask yourself, "If I was someone else, would I have fun playing through this stage?"