Eggman way 5: The Metal Flood

[Port] Eggman way 5: The Metal Flood v1

Using this tag indicates your addon is a port from a prior version of SRB2.

GLide KS

Sometimes I sprite "things"
GLide KS submitted a new resource:

EggmanWay 5 - Metal Flood

Eggmanway 5 it's a massive and unfinished addon for SRB2 Final Demo made by SkorneDemon (before named Shadow)

View attachment 181207Due to it's advanced and many SOC scripts, it became one of the most addons hard to port to current SRB2.

Since the abscence of coronas in v2.2, I couldn't port those over with lua to SRB2 v2.2 as those could negatively impact performance.

Eggmanway5 takes place several years after Sonic Adventure 2. It is the 5th...

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Post automatically merged:

In case this gets rejected please let me know all the issues encountered to try to fix it for the next time I post this again
 
Last edited:
GLide KS updated Eggmanway 5 with a new update entry:

Eggmanway5 v1 | Quick fixes

View attachment 183375
(Literally me on the way to update the port once I didn't expected to be released)

Okay! I totally did not expect to be released after my oversights and bugs I've encountered after.

I was like 100% sure that this port was going to be rejected due to my fails I leaved around. But this is not the case! it got released.

Maybe this is the final update for this port? probably yes, until I encounter any other bug around. but seems...

Read the rest of this update entry...
 
Okay, but why don't the sprites work in old versions?
It's because most of EggmanWay 5 port sprites uses the LongSprites system for a safe and less conflictive addition of custom sprites.

This modding feature is introduced as far as I remember on v2.2.14 and upwards
 
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