Banjo268
Certified Bonified Idiot
Congratulations, guys. You guys made me apathetic to SRB2 discussions. What do I mean by this? It means if someone mentions the WS or brings up anything related to Reusability, I now sigh and can't even be bothered to argue against it. This has driven me to almost lose interest in even playing SRB2. Thankfully, I have an unkindled love for this fangame, and no one is gonna be able to take that away from me. This originally was gonna counter-argue stuff from the "What in the World is the WS" thread, but I genuinely cannot muster enough energy to focus my thoughts and write it out here. Maybe someday if I can focus my thoughts and get enough free time, I'll write some stuff down here. It annoys and bothers me how this small community can't muster any way to be civil and have a proper conversation without throwing out stuff like "rOb SuPoRtEr" or "tHe WS iS fOr BaNnEd PeOpLe To gO!!!". I have seen some genuine toxicity from people here, on both sides of the argument for reusability and ports as a whole. I maybe will call them out, but same story as my thoughts. Maybe one day.
But I love this game and the bursting creativity people have to make mods for this fangame, so I'll suggest something to the community.
The Beginner's Training Zone (still workshopping the name)
This place is within the Submissions/Addons part of the forum, where new or inexperienced people with SRB2 can submit their first few or how many mods they need to elevate in skill with SRB2. Let me make this clear: ANYTHING GOES. I cannot stress this enough, anything goes. Ports, edits of other's works, etc. Anything Submissions have outlawed from being posted here (except for NFSW+ stuff, that's a no-no). Here, anyone can make and submit anything they need to start training and learning the ways of modding SRB2. The reason I say anything goes is because to force someone new to completely rely on only Reusable code or completely make something new is a lot of pressure. This "zone" is so newbies can relax and start simple with codes, maps, or characters. If editing someone's character to get adjusted to writing code for SRB2, so be it. The community can still review and rate the works, and determines their ability to upgrade to regular Submissions. If they have something like high ratings or positive reviews, the creator can appeal to the moderators to move on to Submissions.
Now, I know what your thinking, "Banjo! Couldn't someone accidentally get stuck in this newbie zone if they already are good at modding SRB2??"
That's why if the person is confident when submitting their first mod, they can send the mod and appeal for a regular Submissions release and permanently join Submissions instead of Training Zone. If the moderators believe the mod is high-quality enough and follows the Submission's guidelines, the mod goes to Submissions and everyone's happy.
"But Banjo! Couldn't someone make an alt or try and make bad ports under the fallacy of being new?" That's why we have moderators folks. If the moderators feel the person isn't really improving or adding on to their work and just releasing shoddy ports and edits, they can kick/ban them from the forums. Which leads me to my one rule for the Training Zone:
ALL WORKS AND MODS MUST IN SOMEWAY SHOW A PROGRESS OF SKILL AND EFFORT PUT INTO IT. EVEN IF ITS A SIMPLE SCRIPT, IT MUST BE STATED THAT IT WAS LOW EFFORT.
I say this so someone can't just make 50 "mods" and have them be all edits of like Silver being a nuke or super fast. The script thing is like, "oh I copy and paste this thing from my other mod and release it separately". It's so that way that it doesn't look like they are intentionally staying in the Training Zone. Which leads me to a second thing (not a rule): UNLESS PROVEN ABSENT, PEOPLE ARE MEANT TO GRADUATE FROM THIS LOWER SUBMISSION AREA TO REGULAR SUBMISSIONS. IF SOMEONE RELEASES LOW-QUALITY PORTS AND SHOWS NO SIGN OF WANTING TO MOVE ONWARDS TO SUBMISSIONS, YOU HAVE THE RIGHT TO REPORT THEM.
I think that's everything? I'll come back and edit this post if I remember anything (and the counter-arguments, not forgetting those).
This last bit is a bit of a love letter to this community, so if you don't wanna read it, I suggest getting off as I'm ending with this:
Around late May 2022, I watched an Antdude video on Sonic fangames, featuring how cool the game looked and the cool mods it had. So I downloaded it with some basic mods. Over 2 years later, I stand with a complete organized folder of the mods I own.
SRB2 is actually my favorite video game of ALL TIME. I know, bold statement. But I love the vanilla game, the level design, the 6 playable characters, the local and online multiplayer, and THE MODS!! OMG THE MODS HERE ARE SO TALENTED!! Just like the people who make them.
I know how rough this community has been, considering the whole WS thing and the retaliation of Reusability (which I proudly stand with). I don't even know this community's full history, as there are many people and mods that people reference which I barely know.
But I know one thing.
That is I love SRB2, the mods, and the community who surround both. Whatever the future holds in store, I hope we as a community can withstand and not try to kill each other of dumb things.
That's all I gotta say, Cya guys later, and watch MORØ's Indie Cross Ep. 1. Seriously, it's amazing.
But I love this game and the bursting creativity people have to make mods for this fangame, so I'll suggest something to the community.
The Beginner's Training Zone (still workshopping the name)
This place is within the Submissions/Addons part of the forum, where new or inexperienced people with SRB2 can submit their first few or how many mods they need to elevate in skill with SRB2. Let me make this clear: ANYTHING GOES. I cannot stress this enough, anything goes. Ports, edits of other's works, etc. Anything Submissions have outlawed from being posted here (except for NFSW+ stuff, that's a no-no). Here, anyone can make and submit anything they need to start training and learning the ways of modding SRB2. The reason I say anything goes is because to force someone new to completely rely on only Reusable code or completely make something new is a lot of pressure. This "zone" is so newbies can relax and start simple with codes, maps, or characters. If editing someone's character to get adjusted to writing code for SRB2, so be it. The community can still review and rate the works, and determines their ability to upgrade to regular Submissions. If they have something like high ratings or positive reviews, the creator can appeal to the moderators to move on to Submissions.
Now, I know what your thinking, "Banjo! Couldn't someone accidentally get stuck in this newbie zone if they already are good at modding SRB2??"
That's why if the person is confident when submitting their first mod, they can send the mod and appeal for a regular Submissions release and permanently join Submissions instead of Training Zone. If the moderators believe the mod is high-quality enough and follows the Submission's guidelines, the mod goes to Submissions and everyone's happy.
"But Banjo! Couldn't someone make an alt or try and make bad ports under the fallacy of being new?" That's why we have moderators folks. If the moderators feel the person isn't really improving or adding on to their work and just releasing shoddy ports and edits, they can kick/ban them from the forums. Which leads me to my one rule for the Training Zone:
ALL WORKS AND MODS MUST IN SOMEWAY SHOW A PROGRESS OF SKILL AND EFFORT PUT INTO IT. EVEN IF ITS A SIMPLE SCRIPT, IT MUST BE STATED THAT IT WAS LOW EFFORT.
I say this so someone can't just make 50 "mods" and have them be all edits of like Silver being a nuke or super fast. The script thing is like, "oh I copy and paste this thing from my other mod and release it separately". It's so that way that it doesn't look like they are intentionally staying in the Training Zone. Which leads me to a second thing (not a rule): UNLESS PROVEN ABSENT, PEOPLE ARE MEANT TO GRADUATE FROM THIS LOWER SUBMISSION AREA TO REGULAR SUBMISSIONS. IF SOMEONE RELEASES LOW-QUALITY PORTS AND SHOWS NO SIGN OF WANTING TO MOVE ONWARDS TO SUBMISSIONS, YOU HAVE THE RIGHT TO REPORT THEM.
I think that's everything? I'll come back and edit this post if I remember anything (and the counter-arguments, not forgetting those).
This last bit is a bit of a love letter to this community, so if you don't wanna read it, I suggest getting off as I'm ending with this:
Around late May 2022, I watched an Antdude video on Sonic fangames, featuring how cool the game looked and the cool mods it had. So I downloaded it with some basic mods. Over 2 years later, I stand with a complete organized folder of the mods I own.
SRB2 is actually my favorite video game of ALL TIME. I know, bold statement. But I love the vanilla game, the level design, the 6 playable characters, the local and online multiplayer, and THE MODS!! OMG THE MODS HERE ARE SO TALENTED!! Just like the people who make them.
I know how rough this community has been, considering the whole WS thing and the retaliation of Reusability (which I proudly stand with). I don't even know this community's full history, as there are many people and mods that people reference which I barely know.
But I know one thing.
That is I love SRB2, the mods, and the community who surround both. Whatever the future holds in store, I hope we as a community can withstand and not try to kill each other of dumb things.
That's all I gotta say, Cya guys later, and watch MORØ's Indie Cross Ep. 1. Seriously, it's amazing.