[Reusable] Chaos Mode, Ported Straight From 2.0.X! (chaosmode.soc)

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Snu

YEAAHHHHHHHHH
Many, or even few of you should remember this SOC from 2.0.X:http://mb.srb2.org/showthread.php?t=33894

Since the author (Draykon) gave permission for it to be reproduced, I decided to port it for 2.1.X!

There ARE a few differences from the former though:

- Gold and red Buzzes have been added to the rotation of enemies to spawn.

- Unidus from Red Volcano Zone has also joined the huge span of enemies to spawn!

- Enemy spawn rate was slightly reduced, but I may change it back if it is requested highly.

So, what are you waiting for? Go enjoy a removed gametype!

Sendspace mirror:http://www.sendspace.com/file/w8kowc

V1.0 - Release

Thanks to:

Draykon - Creating the original SOC for 2.0.X

Prime 2.0 - Help with the SOC on the #srb2fun IRC chatroom
 

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  • chaosmode.zip
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speed2411

Speed2411
There should be an all together 'different' game type rather then playing the levels on match. I really miss the old chaos mode. Chaos along with the circuit maps should be re-added. (My personal opinion. :D)

Also... I just could not help myself.

CHAOSISNOTDEADYET
 

Kfcnyancat

Member
There should be an all together 'different' game type rather then playing the levels on match. I really miss the old chaos mode. Chaos along with the circuit maps should be re-added. (My personal opinion. :D)

Also... I just could not help myself.

CHAOSISNOTDEADYET

I facepalmed when I found out Circuit Maps were gone. They shouldn't be too hard to add in via LUA (to someone who knows LUA.)
 

TehRealSalt

(σᴥσ)
Kart Krew™️
You don't even NEED lua. The gamemode is still there; the maps just aren't. You can just take a 2.0 circuit wad and plug it in, and there would be very few errors. It's so easy to just make a wad made of a bunch of 2.1 wads.
 
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