CG's Smug Pack

CG's Smug Pack 1.8

cglitcher

Member
cglitcher submitted a new resource:

CG's Smug Pack - Tracks that make you smug

CG's Smug Pack!
Formerly CG's Smug Tracks

Sup yall. Over the past 4 months (as of 12/17/22) I've been toiling at this in my free time. I hope you will have a great time playing it!!

Da Maps

Smash Kart Circuit
MAPWN

View attachment 81051
Have you ever played on the Mario Kart stage in Smash bros and thought "Man I wish I could play on that track in Mario Kart"? It's basically that but with a...

Read more about this resource...
 
[ OBSOLETE ]
Hi Judges,

Map breaking bug was found. Attached is a fix among other fixes.

Thanks,
cglitcher
 

Attachments

  • KRL_CGsSmugPack_V1.2.pk3
    2.3 MB · Views: 863
Last edited:
cglitcher updated CG's Smug Pack with a new update entry:

CG's Smug Pack 1.4

Unfortunately with a heavy heart I needed to close off the top of the pipe. I found a way to severely exploit it, and not much can be done about it except block it off. The pipe is still accessible thru non-competitive gameplay though. In my limited experience not many people took the intended route on the top anyway so.. yeah.

A few other updates:
* Squashed a gbj that theoretically shouldn't exist
* Removed the "pipecut"
* Solidified a few midtextures
* Fixed a midtexture ground...

Read the rest of this update entry...
 
cglitcher updated CG's Smug Pack with a new update entry:

CG's Smug Pack 1.7

* Removed a stray deathpit (thank you Yellow)
* Fixed issue where skybox would slowly misalign after some time
* Removed an exploit which uses the paraglider ramp to complete a lap by going backwards
* Instant-Killified the entire wall facing the exit of the pipe - so that any unfortunate souls who get launched will at least get a little mercy - see gif

Read the rest of this update entry...
 
cglitcher updated CG's Smug Pack with a new update entry:

CG's Smug Pack 1.8

* Added ghosts! Thank you Bmongrel and Chase!
* Fixed a jankpoint issue. Thank you Wind for finding, thank you Udgey for debugging
* Made easter egg area much more difficult to reach during competitive play (I hope impossible)
* opened up landing area for paraglider
* Added downward wind after ramp for servers with boostlib
* made area with tires more friendly for orbi tech
* Fixed conflict with Bowler Pack
* Big Larry was able to afford a better ad spot

Read the rest of this update entry...
 
1684857253966.png

What's with this big white rectangular underground near the start of the first turn? It has no geometry and if you go past it and turn around, it's only visible from the one side (going forward) but it's rather unsightly. Am I the only one experiencing it? What could be causing it? (Tested with no other mods loaded except bonuschars.kart)
 
Hi,

Not an issue on your part. This is what's been called a texture spill. It happens when node builder makes an error in building the geometry of the map. Anyone more knowledgeable feel free to correct me. Afaik this one shows up only in software, so if your computer can afford it, try playing it on ogl. I've tried to make it disappear before but without much success so I left it. Probably for the next update I'll try to fix it again. Thanks for bringing it up 👍

-CG
View attachment 92060
What's with this big white rectangular underground near the start of the first turn? It has no geometry and if you go past it and turn around, it's only visible from the one side (going forward) but it's rather unsightly. Am I the only one experiencing it? What could be causing it? (Tested with no other mods loaded except bonuschars.kart)
 
Hi,

Not an issue on your part. This is what's been called a texture spill. It happens when node builder makes an error in building the geometry of the map. Anyone more knowledgeable feel free to correct me. Afaik this one shows up only in software, so if your computer can afford it, try playing it on ogl. I've tried to make it disappear before but without much success so I left it. Probably for the next update I'll try to fix it again. Thanks for bringing it up 👍

-CG
Gotcha. While my computer could handle in oGL, I prefer Software mode because oGL breaks things like Fakery Way, and I like playing Battle Mode.
 

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top