RedRistarChase_v1.0
Member
playing in simple mode was cool but the problem is the bosses , I wish there was only a separate option that would automatically target bosses or enemies without getting strafe or turn
That's it
That's it
Interesting. You're saying you want the camera to focus on the boss without your character facing them when you lock on to them?playing in simple mode was cool but the problem is the bosses , I wish there was only a separate option that would automatically target bosses or enemies without getting strafe or turn
That's it
I had a lot of problems the first time I played the game with the simpleInteresting. You're saying you want the camera to focus on the boss without your character facing them when you lock on to them?
Hmm, I've never had much trouble and always liked that my character faced the boss so I could strafe around and aim my Thok easily.
Why would you want to turn away if you're locked on?
actually I want it to look like in Sonic adventure when it's going to face the bosses, then the camera is centered on the bossInteresting. You're saying you want the camera to focus on the boss without your character facing them when you lock on to them?
Hmm, I've never had much trouble and always liked that my character faced the boss so I could strafe around and aim my Thok easily.
Why would you want to turn away if you're locked on?
actually I want it to look like in Sonic adventure when it's going to face the bosses, then the camera is centered on the boss, that way it's better because you don't need to take more steps to adjust the cameraInteresting. You're saying you want the camera to focus on the boss without your character facing them when you lock on to them?
Hmm, I've never had much trouble and always liked that my character faced the boss so I could strafe around and aim my Thok easily.
Why would you want to turn away if you're locked on?
Well the game does indeed have a steeper learning curve than other 3D Sonic games. I didn't even KNOW you could lock on when I first played the game. It just takes alot of practice.I had a lot of problems the first time I played the game with the simple
For me if the camera is centered on the boss, it's good for new people or people who don't know much about Sonic in 3d, a friend of mine called Victor played the game and it took too long to finish the boss of techno hill because of the cameraWell the game does indeed have a steeper learning curve than other 3D Sonic games. I didn't even KNOW you could lock on when I first played the game. It just takes alot of practice.
I also play on Simple mode with a controller. But over time I got the hang of it. Moving the camera and moving your character in a platformer with an FPS sense just takes time from my experience. I eventually learned to do all the bosses without getting hit before I learned I could lock on to them.
Locking on without strafing could help in some ways, but then aiming your attacks might be more challenging if you're using Thok since it will rely on your characters facing position.
That Fight was definitely tough for me my first time I eventually learned he always has a dedicated circular path and would just wait for him.For me if the camera is centered on the boss, it's good for new people or people who don't know much about Sonic in 3d, a friend of mine called Victor played the game and it took too long to finish the boss of techno hill because of the camera
Because it would look coolInteresting. You're saying you want the camera to focus on the boss without your character facing them when you lock on to them?
Hmm, I've never had much trouble and always liked that my character faced the boss so I could strafe around and aim my Thok easily.
Why would you want to turn away if you're locked on?
I will ignore your advice and proceed to do the opposite of what you just saidAssuming you’re playing with a mouse and keyboard, don’t use Simple mode. Simple mode is designed for use with controllers
I use controllersAssuming you’re playing with a mouse and keyboard, don’t use Simple mode. Simple mode is designed for use with controllers