More news pertaining to my level pack, Blue Heaven, hitherto known as Chaos Zone. I've got a single screenshot and an announcement that I'm nearly done with object placement in Burning Cavern. This of course means that I'm dangerously close to the next release, which will also feature a full set of special stages (or at the very least, as many as there are zones right now).
UPDATE:
It's finished, the wad is released and ready to be played by the masses. Just follow this link! http://tets.sepwich.com/blueheaven.htm
The "official" release thread can be found here: http://www.ssntails.sepwich.com/mb/viewtopic.php?t=6391
There have been some changes since my last announcement. As you can see I've decided to go with the "lava-based lighting" plan in Burning Cavern after all. Additionally I'm retracting my statement that Shuffle's exe will be required to play. Burning Cavern should work well enough without flamethrowers. It seemed like a good idea at the time, but I'd prefer this pack to be fully compatible with the standard game, and it would just look bad to have a bunch of unknown thing errors showing up.
UPDATE:
It's finished, the wad is released and ready to be played by the masses. Just follow this link! http://tets.sepwich.com/blueheaven.htm
The "official" release thread can be found here: http://www.ssntails.sepwich.com/mb/viewtopic.php?t=6391
There have been some changes since my last announcement. As you can see I've decided to go with the "lava-based lighting" plan in Burning Cavern after all. Additionally I'm retracting my statement that Shuffle's exe will be required to play. Burning Cavern should work well enough without flamethrowers. It seemed like a good idea at the time, but I'd prefer this pack to be fully compatible with the standard game, and it would just look bad to have a bunch of unknown thing errors showing up.