If I tried to spring games from memory, I wouldn't be able to make it, although some of the games said here were ones I adored, so I'll second these:
Braid and Portal for amazing introduction to new gameplay elements, one lets you bend time, the other space.
Seconding Spazzo is WarioWare. Not as a game itself but as a series. Definately one of the most memorable, fun and original games of the decade.
RE4 for being loads of fun.
Half Life 2, for revolutionizing FPSes. Since the first day I saw it running, there was never a chance I didn't go for trying to play it. I managed to finally play it for the first time 4 years after it was made, and it was good.
As for best top view shooter? The Embodime-pfffff lolno, Ikaruga.
No shooter has ever made NOT HOLDING the shoot button so important. In this one, you have to choose your shots, and the polarity mechanic is pure genius.
On the RPG side, I have to agree to another poster and say M&L was great, but my favourite is still that one japanese only RPG, Mother 3.
some special mentions go to layton and ace attorney games.
This is bound to editing.
Braid and Portal for amazing introduction to new gameplay elements, one lets you bend time, the other space.
Seconding Spazzo is WarioWare. Not as a game itself but as a series. Definately one of the most memorable, fun and original games of the decade.
RE4 for being loads of fun.
Half Life 2, for revolutionizing FPSes. Since the first day I saw it running, there was never a chance I didn't go for trying to play it. I managed to finally play it for the first time 4 years after it was made, and it was good.
As for best top view shooter? The Embodime-pfffff lolno, Ikaruga.
No shooter has ever made NOT HOLDING the shoot button so important. In this one, you have to choose your shots, and the polarity mechanic is pure genius.
On the RPG side, I have to agree to another poster and say M&L was great, but my favourite is still that one japanese only RPG, Mother 3.
some special mentions go to layton and ace attorney games.
This is bound to editing.