Anyway to do that transparent effect you need to make a think frame like:
Think Frame:
addHook("ThinkFrame", do
for player in players.iterate()
player.mo. frame = $|FF_TRANS30
end
end)
If you want to make like Crystal Sonic then use player.mo.blendmode = AST_ADD and it should do it.(I can help when you ask but later because it's late and I'm on phone, I hope I helped)