Golden Shine
Speeding Gleam
This bothered me for a while, please hear me out. Fanmade ports are currently treated the same as making unauthorized edited versions of mods. Hosting them online results in a ban, and anything else will at least get everyone at each other's throats playing community police.
I'm wholeheartedly behind that behavior when people make unauthorized edits, or try passing other's work off as their own. It's disrespectful and affects the content creator. But that's not the same for fanmade ports. These are made by people who like the creator's content as it is, but because SRB2 updates keep breaking stuff, they can't play it anymore. The content creator may be gone, or not care to put in the effort porting their content each time SRB2 updates decide to break everything. (and then even usually get ragged on for not updating their work to meet "the new quality standards".)
As the rules are now, all mods are fated to disappear until the creator actively stops that from happening. If a creator's gone, or is fine/doesn't care about ports, then people are getting banned and going at each other's throat for no reason at all.
I've made lazy ports of all of E123-Omega's levelpacks. He's fine with fanports. All I know can prove that is a single sentence buried in a Youtube comment section. Yet I'd be a "criminal" until I explicitly prove that. I might even be banned if I hosted them. We have a "guilty until proven innocent" system.
My proposal is to reverse this. We still shouldn't allow unofficial ports in releases without authorization, but unless a creator's explicitly against their work being played through a fan port, let's assume it's fine and leave players be. This SHOULD work out because of the way our community operates.
We know creators have given permission for their work to be played when they publicly upload it; so they've given permission to play it.
We know the community's intelligent enough to recognize when ports are unofficial; so they're perfectly aware ports don't reflect the creator's intended quality. We've seen it time and time again. From rants about port quality to the amount of policing for merely showing screens of "portlegs", plenty intimately keep up-to-date with this stuff.
So I am sure they're also perfectly capable of relaying proof in cases when a creator's actually against ports. That means admins and community members won't have issues keeping up with this information. If people were expected to know what's a fanport or not, then this isn't much different. It's only a matter of time until someone comes in and tells you "Sugoi22.pk3" is a banned mod.
Pros:
Cons:
Regardless of a porter's capability to port with quality, it's merely trying to preserve an artist's work. That's not malicious. Even less so for people just playing it. If creators have issues with fanports not meeting quality standards, they can mention that rather than let their silence incriminate everyone.
I have faith in the community informing everyone what unofficial ports are banned and which aren't. Much in the same way we currently have faith in master server users knowing what's unofficial in the first place.
I'm wholeheartedly behind that behavior when people make unauthorized edits, or try passing other's work off as their own. It's disrespectful and affects the content creator. But that's not the same for fanmade ports. These are made by people who like the creator's content as it is, but because SRB2 updates keep breaking stuff, they can't play it anymore. The content creator may be gone, or not care to put in the effort porting their content each time SRB2 updates decide to break everything. (and then even usually get ragged on for not updating their work to meet "the new quality standards".)
As the rules are now, all mods are fated to disappear until the creator actively stops that from happening. If a creator's gone, or is fine/doesn't care about ports, then people are getting banned and going at each other's throat for no reason at all.
I've made lazy ports of all of E123-Omega's levelpacks. He's fine with fanports. All I know can prove that is a single sentence buried in a Youtube comment section. Yet I'd be a "criminal" until I explicitly prove that. I might even be banned if I hosted them. We have a "guilty until proven innocent" system.
My proposal is to reverse this. We still shouldn't allow unofficial ports in releases without authorization, but unless a creator's explicitly against their work being played through a fan port, let's assume it's fine and leave players be. This SHOULD work out because of the way our community operates.
We know creators have given permission for their work to be played when they publicly upload it; so they've given permission to play it.
We know the community's intelligent enough to recognize when ports are unofficial; so they're perfectly aware ports don't reflect the creator's intended quality. We've seen it time and time again. From rants about port quality to the amount of policing for merely showing screens of "portlegs", plenty intimately keep up-to-date with this stuff.
So I am sure they're also perfectly capable of relaying proof in cases when a creator's actually against ports. That means admins and community members won't have issues keeping up with this information. If people were expected to know what's a fanport or not, then this isn't much different. It's only a matter of time until someone comes in and tells you "Sugoi22.pk3" is a banned mod.
Pros:
- Content can carry over to new versions in playable states without the creator's constantly having to come back for it.
- Less people banned, especially in the case of ignorance/language barriers of what are portlegs or not.
- Less hostile community and backseat modding.
- Creators can see firsthand the demand for an official port, even from new players who never had a chance to try their stuff before.
Cons:
- Absent creators might come back years later to find unofficial ports being used and dislike it. Their fanported content can still be banned from there.
Regardless of a porter's capability to port with quality, it's merely trying to preserve an artist's work. That's not malicious. Even less so for people just playing it. If creators have issues with fanports not meeting quality standards, they can mention that rather than let their silence incriminate everyone.
I have faith in the community informing everyone what unofficial ports are banned and which aren't. Much in the same way we currently have faith in master server users knowing what's unofficial in the first place.