It seems to only appear if you happen to be looking at that area while your standing there.
Like if you stand here and face here, it appears...
But it doesn't appear if you look at it from here.
I dunno if it's directly, but I am facing the wall that is suppose to be glitched.
Doombuilder also doesn't show anything wrong with the area, so it has to be one of those Rendering Glitches. (Dunno if I'm calling it right, it when some parts of the level glitch out when you look at it from a certain spot, also happens when the area is too big.)
It has to do with how linedefs are placed. If you fidget around with vertex placement, that changes the linedefs' shape and may consequently fix the error.
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