Mr. McScrewup
Member
I do not expect to receive help for this problem due to my past actions, but I have run out of options.
I am currently working on a 3D player model for someone else, and have ironed out every problem except for one.
In the NiGHTS stages, the model rotates on the wrong axis. For example, instead of facing straight up when moving up, the model instead rolls sideways, causing their underside to face the camera.
In every other instance outside of these special stages, the model looks correct, so I have no idea what is causing this issue. It's because of this that I am not certain if this is a problem with the model, or the PK3 that it's meant to pair with. The rotation issue doesn't seem to exist on Sonic / Super Sonic's model. Does anyone with experience making 3D models know (or are willing to tell me) how to make the model rotate properly?
I am currently working on a 3D player model for someone else, and have ironed out every problem except for one.
In the NiGHTS stages, the model rotates on the wrong axis. For example, instead of facing straight up when moving up, the model instead rolls sideways, causing their underside to face the camera.
In every other instance outside of these special stages, the model looks correct, so I have no idea what is causing this issue. It's because of this that I am not certain if this is a problem with the model, or the PK3 that it's meant to pair with. The rotation issue doesn't seem to exist on Sonic / Super Sonic's model. Does anyone with experience making 3D models know (or are willing to tell me) how to make the model rotate properly?