Here's a teeny tiny peep of what's in the game:
http://www.sepwich.com/ssntails/srb2/zones.htm
http://www.sepwich.com/ssntails/srb2/zones.htm
Chaos the Hedgehog said:Look kid, this game is based off of the DOOM engine.It takes a lot of math and willpower to make a Sonic game outta DOOM. So it is going to take a long time to complete it. you should be grateful with the demo. Tubes and loops and slopes are very hard to create and to get the animations correct so just be patient and keep quiet. Do you think the original DOOM had tubes and loops and slopes?
hotdog003 said:Here's a teeny tiny peep of what's in the game:
http://www.sepwich.com/ssntails/srb2/zones.htm
Arrow said:Chaos the Hedgehog said:Look kid, this game is based off of the DOOM engine.It takes a lot of math and willpower to make a Sonic game outta DOOM. So it is going to take a long time to complete it. you should be grateful with the demo. Tubes and loops and slopes are very hard to create and to get the animations correct so just be patient and keep quiet. Do you think the original DOOM had tubes and loops and slopes?
The fact that he said "nobody said it had to be practical" meant he was joking. There's no need to get riled up.
Zash Wrote:
you cant ask questions like that until it actually gets realesed and the config file for wadauthor and dck
Lecturing me about some of the things that I mentioned in a somewhat irritated tone is kind of a clue. :PChaos the Hedgehog said:Arrow said:Chaos the Hedgehog said:Look kid, this game is based off of the DOOM engine.It takes a lot of math and willpower to make a Sonic game outta DOOM. So it is going to take a long time to complete it. you should be grateful with the demo. Tubes and loops and slopes are very hard to create and to get the animations correct so just be patient and keep quiet. Do you think the original DOOM had tubes and loops and slopes?
The fact that he said "nobody said it had to be practical" meant he was joking. There's no need to get riled up.
Who said that I was getting riled up?