1.09.4 Light Dash port

1.09.4 Light Dash port v1.1

aquaponiee

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ffoxD submitted a new resource:

1.09.4 Light Dash port - Imagine translating random C source code to Lua.

This is a port of the SRB2 v1.09.4's Light Das, that was scrapped in 2.0 alongside Adventure Mode.
To be exact, I translated some of the C source code to the 2.2 Lua language.
Currently, it tends to lag the game a bit because of how the original code worked. Also, if you bump into a solid object while light dashing, you can get stuck, I will need to fix that (i tried to fix it before, but it just generated more bugs).
This is meant to be a clean port currently, meaning that I did not change...

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Srb2 characters if it was an asset:
 

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aquaponiee updated 1.09.4 Light Dash port with a new update entry:

The optimization and bugfix update

Finally, after nearly 3 years of anticipation, the v1.1 update is finally here!

This update has fixed the dreaded performance issues which plagued the original, by utilizing advanced searchBlockmap(TM) technology rather than iterating through every object in the map every tic just to find one ring.

Additionally, it has also fixed various bugs! The unused timer has been restored, so you can no longer get softlocked by getting stuck in something. The ability can no longer be triggered in...

Read the rest of this update entry...
Post automatically merged:

How do ya' restrict this to a custom character?
You can easily do so now!
 
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