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Old 09-09-2020   #121
Zippy_Zolton
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It's going to happen soon.
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Old 10-01-2020   #122
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Question one: have you already started accepting applications for the Autumn OLDC?
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Old 10-01-2020   #123
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Question one: have you already started accepting applications for the Autumn OLDC?
There will be an announcement when they're ready for submissions.
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Old 10-01-2020   #124
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Well, Contest Submissions is always open, so it has been possible to submit maps for the Autumn 2020 OLDC for a month now. Here's a countdown timer to the entry deadline!
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Old 10-02-2020   #125
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Oh, duh. It's the voting that has the limited time frame. Don't mind me. lol
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Old 10-02-2020   #126
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I wish I could redeem my poor level reception with a new entry for the autumn OLDC, but I donít have time cuz school. However, I read all of the reviews and saw what people thought of my level, so Iím gonna try to make a Directorís Cut, because that wonít take as much time as making a whole new level, and Iíll upload it to the normal submissions page. Anyways, good luck to everyone in the next OLDC!



P.S. DO NOT PUT AN UNDERWATER MAZE IN YOUR LEVEL (I learned that pretty quickly)
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Old 10-02-2020   #127
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Quote:
Originally Posted by Hamsandwich View Post
I wish I could redeem my poor level reception with a new entry for the autumn OLDC, but I donít have time cuz school. However, I read all of the reviews and saw what people thought of my level, so Iím gonna try to make a Directorís Cut, because that wonít take as much time as making a whole new level, and Iíll upload it to the normal submissions page. Anyways, good luck to everyone in the next OLDC!



P.S. DO NOT PUT AN UNDERWATER MAZE IN YOUR LEVEL (I learned that pretty quickly)
Eh. People tend to not like mazes or under water sections. I say, make what you like. Personally, I'm not opposed to either, or even both combined. I actually would enjoy it more if it were tweaked a bit, making it easier to find water bubbles and easier to know when you've gone in circles, with landmarks that don't look alike to any other place in the maze.
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Old 4 Weeks Ago   #128
JABSphere94
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Since its Halloween here's some gifs of one of the maps I'm working on.
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Old 3 Weeks Ago   #129
Kwiin
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Wait a goddamn second, how did you figure out how to get FOFs to render under polyobjects?
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Old 3 Weeks Ago   #130
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Quote:
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Wait a goddamn second, how did you figure out how to get FOFs to render under polyobjects?
Maybe at that angle it looks fine?
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Old 2 Weeks Ago   #131
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Quote:
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Wait a goddamn second, how did you figure out how to get FOFs to render under polyobjects?
That looks like OpenGL, looking downward with that angle, maybe thats why it's not glitching out.
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Old 6 Days Ago   #132
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whew polyojects

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