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Jeck Jims' MD2s 2.0's Final Update Details »»
Jeck Jims' MD2s 2.0's Final Update
Version: , by Jeck Jims (Oh, THAT guy...) Jeck Jims is offline
Developer Last Online: Apr 2020

Version: SRB2 Rating: (15 votes - 4.67 average)
Released: 10-03-2010 Last Update: Never Installs: 30
Re-Useable Content Models

A collection of MD2 models set to replace object sprites in SRB2!

The past year was spent working with SBR2Kart Krew on perfecting the best set of SRB2 Models I can put out. Starting fresh with the release of the Sryder13's new OpenGL EXE mod, I want to focus on classic character represntations for now. The supported releases on this thread will be found in all .zips except the "archives.zip". This special .zip contains all work released on this thread that I have no plans to update in the near future. Please refrain from commenting on the content in it, as they are unsupported at this time. I would love feedback on the classic characters being released/updated this time around though.
Whats new?


All new Sonic

Based on the sprites and animations used in srb2 itself. Merging what works best with the sprites with the potential of model's animation, I believe to have created a sonic model that has accuracy without sacrificing goods tastes.

All new Tails

Using Iceman404's take on Srb2's tails, I've attempted to create something that looks adorable. While his walk animations are unique, his running and flying tails' animations have been giving cartoon like effects that are true to the sprites!

Improved Knuckles

It's hard to improve when you get it so right the first time, but MotorRoach and myself worked together to match our animations between Chuckles.wad and this new Knuckles.md2

Of course, other classic characters have been fixed up for this release:
Amy - Appearing in modern clothing
Shadow
Silver
Mighty
Bean
Blaze
Hinote
Metal Sonic
Metal Knuckles
Cream
Espio
Rosy the Rascal
Super Sonic

Also being included in the classic character pack is:
New shield model (SORB, no texture is used)
New End Sign

The major improvent here people is the animations, I incourage anyone to try these out, especially if its not the first time, you will be amazed at the progress.

SEE THEM IN USE:


How to use:
Each model is designed to replace a sprite object in the game. Create a text file but save it as "MD2.dat" (its extention should be .dat not .txt)
There are several provided in this release.

Entries in this file go as such "OBJECTNAME MODELNAME.md2 3.0 0.0"
For characters, they go by the SKIN name using sryder's new exe
So, "SKINNAME MODELNAME.MD2 3.0 0.0"
ex. "Shadow Shadow.MD2 3.0 0.0"

Side notes: Kart models will come with the new release of SRB2kart
All former updates/credits are found in the archives.zip

Download Now

File Type: zip Jeck Jims' Items.zip (990.2 KB, 11222 views)
File Type: zip MD2.dats.zip (1.2 KB, 12407 views)
File Type: zip Sonic 3 Monitors.zip (389.9 KB, 8227 views)
File Type: zip Archieves.zip (25.88 MB, 10934 views)
File Type: zip Jeck Jims' Classic Character MD2s.zip (7.87 MB, 15402 views)
File Type: zip Jeck Jims' Enemies.zip (2.05 MB, 7947 views)

Screenshots

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Comments
Old 04-24-2011   #242
SEGA.exe
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Quote:
Originally Posted by Jeck View Post
EMERL AND GEMERL ADDED APRIL 23
It took some investigation skills to get these two 2-D characters to 3-D. Emerl is made form scratch, and Gemerl from Emerl. Both models are easily customizable just by editing the textures. A bonus 11 textures based off Emerl's costumes in Sonic battle are also included, enjoy! (Gizoids pack)

Do not expect anything better, Jeck. I knew you would do a good job.
Of course, thanks for the Gemerl Cyan model!!!
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Old 04-24-2011   #243
Terra
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Oh, haven't played Sonic Advance in a while.
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Old 04-24-2011   #244
Jeck Jims
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Next, I'm working on the plain old Gizoids. From it, I will make Scylla (basically a recolor) and then Charyb.
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Old 05-05-2011   #245
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Quote:
Originally Posted by Jeck View Post
Next, I'm working on the plain old Gizoids. From it, I will make Scylla (basically a recolor) and then Charyb.
Now that I think, be nice to have a model of the E Series robots.
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Old 05-07-2011   #246
Jeck Jims
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Quote:
Originally Posted by SEGA.exe View Post
Now that I think, be nice to have a model of the E Series robots.
Taking a short brake from robots for this.

Hows it looking? Anything need fixing?
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Old 05-07-2011   #247
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He looks weird at the front, I think its something to do with his head shape.
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Old 05-08-2011   #248
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The eye shape is off. Try setting this as the background image and shape the model after that.
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Old 05-08-2011   #249
Jeck Jims
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Quote:
Originally Posted by sonic fan2000 View Post
He looks weird at the front, I think its something to do with his head shape.
Yeah, see what you mean, think I got it now.

Hum?
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Old 05-08-2011   #250
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Quote:
Originally Posted by Jeck View Post
Yeah, see what you mean, think I got it now.
snip
Hum?
If you make his eye sockets a little less jagged...
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Old 05-08-2011   #251
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No, you don't have it. The middle thing on the eyebrows needs to be down more, and the corners aren't round enough.
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Old 05-08-2011   #252
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The level of his eyebrow thing depends on what mood he is in, and I'm going a little of of the sonic generations version. But I did fix and make it more round, and plus it looks better in game, I will get a pic ingame soon.
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Old 05-08-2011   #253
Kim the Fox!!!
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Hey, Mr. Jims, some progress on the enemies?
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Quote:
Originally Posted by A Kart Netgame
<Super Chris> D00D64 is a hard-ass monkey.
<~Kim the Fox> I think he'd love to hear that personally.
<@Miles Knuckles Power> Yea XD
Aww, they love each other so much :D
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Old 05-08-2011   #254
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Just about done, no spoilers!
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Old 05-08-2011   #255
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Nice news! I can't wait to see them!
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Quote:
Originally Posted by A Kart Netgame
<Super Chris> D00D64 is a hard-ass monkey.
<~Kim the Fox> I think he'd love to hear that personally.
<@Miles Knuckles Power> Yea XD
Aww, they love each other so much :D
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Old 05-10-2011   #256
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The Sonic looks much better than before but still looks a little weird.
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Old 05-12-2011   #257
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i love your models
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That'ssssss a very nice form you have there srb2... It would be a sssssshame if anything happened to it...
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Old 05-15-2011   #258
Jeck Jims
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SONIC "MIX AND YOUNG SONIC ADDED MAY 15
Sonic "Mix" is named due to it being Sonic colors using Sonic unleashes Textures. I also made his hands and shoes more aspect correct, and fixed his run frame's head. Young Sonic is named due to him being made based off the new Sonic Generations trailer, with that Sonic being Sonic's younger self. Both models have two versions, one with ball spinframes, and one next-gen spin frames. Please give feedback. (Pack3)
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Last edited by Jeck Jims; 05-15-2011 at 08:18 PM.
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Old 05-15-2011   #259
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Can't open the .zip... I tried jZip and 7-Zip and they both don't work. Can you reupload them?
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Old 05-15-2011   #260
Jeck Jims
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Open them with this.
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Old 05-15-2011   #261
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I can't open or export any of your models, Jeck. I think they're broken.
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