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Old 01-19-2009   #57

-Tutti-fruti removal on large(single patch 256+) texture sizes that are formated correctly, for software.

-Better support for rendering many sectors at the same time in one large sector without flat images rendering in the air or cutting out sprites even when the map is designed correctly.

-Hardware rendering fade-to-blacks and screen wipes.

-Raw png texture/patch support.
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