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Old 07-05-2012   #32
Prime 2.0
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Originally Posted by Neo Chaotikal View Post
Speaking of, how does the trigger work, anyway?
The switches become solid, pushable, unshootable, but noclipping objects when hit, and change back after a second; the "puzzle complete" triggers are just multi-solid object triggers.

Originally Posted by Neo Chaotikal View Post
Can you even make electric/water damage objects?
Nope. You couldn't even do that back when fire/water/electric damage had separate shields to protect from them.

Originally Posted by Neo Chaotikal View Post
What "unusual" shield color? Everything turns blue because of the colormap!
All of SRB2's normal shield colors are distinct from each other in ATZ's water colormap, and I picked the one I used from several, trying to find one that was also distinct and didn't lose too many of its distinct shades to being moved somewhere unfortunate on the pallete.

...well, I say the shield colors are distinct, but only from each other when all are in the colormap; the attraction shield's icon in the ATZ water colormap is a dead ringer for the elemental shield outside of water. :P
Science tells us that nothing can be proven, only rendered more likely to be true. If we do not question what we already know, how can we know, much less admit, when we're wrong? Such things are vital to progress.

Last edited by Prime 2.0; 07-05-2012 at 08:49 PM.
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