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  1. Novaphyer

    [Open Assets] Nova Pack - Updated to 2.2, New Map: Eurobeat Highway

    There's a whole bunch more I wanted to add to this update, but I ended up finishing this new map up first, so I figured it would just be fine to release it, then update this pack later with the changes I had in mind for my previous maps. What's New: New map: Eurobeat Highway What's coming up...
  2. Novaphyer

    [Open Assets] Nova Pack

    Novaphyer updated Nova Pack with a new update entry: Updated to 2.2, New Map: Eurobeat Highway Read the rest of this update entry...
  3. Novaphyer

    [Open Assets] Nova Pack - New Hell Map! + Updates to Brimstone Ruins and Howling Bogs

    Today is the day for Nova Pack's v2.1! This update brings updates to Brimstone Ruins, Howling Bogs and a new Hell Map are being released today! (also slight changes to Golden Passage) Here are some of the major changes you might be interested New Hell Map -Check the overview for spoilers...
  4. Novaphyer

    [Open Assets] Nova Pack

    Novaphyer updated Nova Pack v2.1 (NEW HELL MAP + updates to Brimstone Ruins and Howling Bogs) with a new update entry: New Hell Map! + Updates to Brimstone Ruins and Howling Bogs Read the rest of this update entry...
  5. Novaphyer

    [Open Assets] Nova Pack 2.2, New Map: Eurobeat Highway, no other changes

    Hello and Welcome to Nova Pack (v2.2)! Be warned, most of the tracks in this pack lean on the harder side comebined with some unique mechanics not seen in other packs. All maps here are made to be challening and fun as they can be once you learn the track. So I highly recommend learning each...
  6. Novaphyer

    [Open Assets] Nova Pack

    HO HO HO! Time for a new update right around the Holidays! 2 New maps; Howling Bogs and Brimstone Ruins + I've added Encore support to all my maps! In addition, I've updated Deep Glacial + a small update to both Golden Passage and Salt Quarantine. Oh, and in case you missed it, I actually made...
  7. Novaphyer

    [Open Assets] Nova Pack

    Very quick Hotfix, with the re-introduction of Shrink, it brought to light a very interesting issue in Golden Passage. I had made a small floating fof with a grate midtexture in front of it to make it look like a sewer drain. Turns out, that when under the effects of Shrink, you can climb the...
  8. Novaphyer

    [Open Assets] Nova Pack

    New update! v1.2 is a bunch of QoL and Map Improvements that I've been tinkering with my older maps, this includes adding edges to the Black Ice in Deep Glacial, Adding ramps to the end of Salt Quarantine, and altering the bottom path of Golden Passage! Honestly, I wanted to get my new map in...
  9. Novaphyer

    Deep Glacial (v1.7) (Go to Nova Pack for newest update)

    I forgot to mention it in this thread, but I packed together all my current maps here: https://mb.srb2.org/showthread.php?t=47023 and as such, I'll just be updating Deep Glacial there from now on.
  10. Novaphyer

    Salt Quarantine v1.1 (Go to Nova Pack for newest update)

    I forgot to mention it in this thread, but I packed together all my current maps here: https://mb.srb2.org/showthread.php?t=47023 and as such, I'll just be updating Salt Quarantine there from now on.
  11. Novaphyer

    [Open Assets] Nova Pack

    New update! v1.1 Adds the final level from Wario Land 4, Golden Passage! As well as improving both Deep Glacial and Salt Quarantine!
  12. Novaphyer

    [Open Assets] Nova Pack

    I honestly wanted to wait to make a pack until I made more maps, but I've been busy and unable to as of late. So for now this is a WIP Map Pack with more maps to come in the future! All maps from this pack will be available to be downloaded individually.
  13. Novaphyer

    Deep Glacial (v1.7) (Go to Nova Pack for newest update)

    Updated to 1.7! I always felt this track was a tad too short for a 3 lap map, so I'm finally putting it up to 4 laps for the time being! I rebalanced the tunnel to have the faster route be the hardest, and made the slower route easier. I've had cases where if you fell off the top route, you'd...
  14. Novaphyer

    Salt Quarantine v1.1 (Go to Nova Pack for newest update)

    Thank you for the feedback! I was noticing people having trouble discerning the wall from the floor, so I just updated the map with a little strip to help with that problem! I've also added a sign below and a shortcut behind said sign! Just small changes for now.
  15. Novaphyer

    Deep Glacial (v1.7) (Go to Nova Pack for newest update)

    Been a while since the last update, and that's a good thing! Not much has been changed except for 1 very big thing, the first 3 Icicles in the Black Ice straightaway no longer block jumps. I did it original to emphasize not going straight, and it not being the dominant path, but I find myself...
  16. Novaphyer

    Salt Quarantine v1.1 (Go to Nova Pack for newest update)

    Another map based on the aesthetics of Deep Rock Galactic, this time based off of the Salt Pits comes; Salt Quarantine! Beware this dynamic level filled with falling stalagtites, breakable floors and boost switches! You have the power to change all of this for better or worse... Have fun...
  17. Novaphyer

    Deep Glacial (v1.7) (Go to Nova Pack for newest update)

    I neglected to test the 1st shortcut for all speed classes. Plus I wanted to try some visual things out.
  18. Novaphyer

    Deep Glacial (v1.7) (Go to Nova Pack for newest update)

    I finally got to see the map played by multiple people, and I gotta say... There's some things I needed to fix. Thanks for all who played the map and gave feedback! These are changes I made based on feedback + my own observations.
  19. Novaphyer

    Deep Glacial (v1.7) (Go to Nova Pack for newest update)

    Updated to v1.3 I have no more planned updates for this map, these are most likely my last changes unless something urgent pops up. But if something needs to be changed/updated just tell me and I can do it/consider it. Enjoy the map!
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