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  • Users: kio
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  1. kio

    1.09.4 Released

    SSN, were you able to use the badnik sprites I drew you?
  2. kio

    What will happen to the community after 1.1 is released?

    Um.. SRB3? :shock:
  3. kio

    GFZ2 House's Secret Revealed!

    anyone got a save game with the beginning of dark city zone? Also I believe that these house secrets won't be in the final version as 1. they are secrets no more. 2. they just show off how the levels can be in the final version.
  4. kio

    Hee hee hee...

    Could it be that you are using a Windows emulator?
  5. kio

    I want to help with the development of SRB2!

    I am thinking of creating next a jaws (fish enemy from sonic1) badnik. That would be useful for deep sea zone.. also an aquis..
  6. kio

    graphics.wad?

    strange.. I used File>Open and it open it!
  7. kio

    graphics.wad?

    I tried :shock: and it doesn't work. same error again. One question though, does srb2.srb need to be in the srb directory or it can be anywhere I want?
  8. kio

    graphics.wad?

    I am trying to but when I press the OK button then it shows an error saying that I must provide a valid filename, I am using wadauthor.
  9. kio

    graphics.wad?

    I want to try editing but I can't find graphics wad. I 've searched the forum but came up with nothing...
  10. kio

    I want to help with the development of SRB2!

    new badnik (orbinaut) : (I believe you can make the spike rotation code work like you did with the castle eggman boss.) The color is like the orbi in starlight zone from sonic1. you can easily change its color by simply changing the hue. :wink:
  11. kio

    I want to help with the development of SRB2!

    no. I just made a remark... :shock:
  12. kio

    Mystic Realm 4.3 Released

    hope you changed the boss eggman at flame rift zone..
  13. kio

    I want to help with the development of SRB2!

    That's cool. I will be available, the only thing I want is a mention in the credits. :wink:
  14. kio

    I want to help with the development of SRB2!

    You mean choppers? Well, the more, the better! More robs to bop! or SSN Tails could choose which to one use this one or the existing one. I agree but actually I was hit some times as I was flying over them as Tails.. :o
  15. kio

    I want to help with the development of SRB2!

    I understand what you are saying, I thought about that too and that's why I have created the crabmeat from front and back only but if it looks bad I will draw the other angles as well. Also last night I created a chopper sprite too. I'll post the link here as I have some minor problems with my...
  16. kio

    I want to help with the development of SRB2!

    I agree with that, I'd better not see any zombie from resident evil in srb2! :shock: Yeah I'll mail it to you. It contains front and back animated sprites (you should not need any side sprites but if you do tell me so I can create them) Just tell me the dimensions of the sonic sprite you are...
  17. kio

    I want to help with the development of SRB2!

    What would be that for? :shock:
  18. kio

    I want to help with the development of SRB2!

    I created a full animated crabmeat badnik. Here is a screenshot. (note that this is a photo edit of how could it look like not actual game pic.)
  19. kio

    I want to help with the development of SRB2!

    :shock: Sorry I'll edit it. I didn't know. Okay, done. I believe that's ok. [I am seriously sorry but you could pm me for that.]
  20. kio

    I want to help with the development of SRB2!

    what's the problem with that? I don't believe you expect orbinauts with big boobs in srb2!? :shock: :?
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