Search results for query: *

  1. HyperSonic

    The Sonic Megamix Pack

    Hello again! I don't have many major updates this time, just a quick progress report. Act 1's mostly finished with it's visual touch-ups to make the original paths look better, so all that's left is finishing the rest of the new path, which shouldn't take too long. If I were to guess I might...
  2. HyperSonic

    The Sonic Megamix Pack

    Alright, I promised I'd use this to showcase updates still and it's time to do just that. For now, I'm working on the Act 1 update to make the stage look better, but more importantly add a completely new path to the stage. Keep in mind, everything below is heavily work in progress and subject...
  3. HyperSonic

    The Sonic Megamix Pack

    Alright everyone, finally after all this time the first demo is officially out! Since it was submitted Sept 1st, it's low on the recent addons list until I update it. :worry: Ah, who cares, it's finally out! Here's the link to the demo's page! I'll still use this WIP thread to show off things...
  4. HyperSonic

    The Sonic Megamix Pack

    HyperSonic submitted a new resource: The Sonic Megamix Pack - Guess we're running it back. Read more about this resource...
  5. HyperSonic

    The Sonic Megamix Pack 0.46 Demo

    Welcome to the... A mappack focused on running through old Sonic zones, now with various changes from time. Some, never been in a playable form. KEEP IN MIND, THIS IS ONLY THE GREENFLOWER MOUNTAIN DEMO. EVERYTHING IS SUBJECT TO CHANGE. SPECIAL STAGES AREN'T IMPLIMENTED YET, ALL EMERALD TOKENS...
  6. HyperSonic

    The Sonic Megamix Pack

    alright the oldc is out now you can play act 1 there, act 2 will be in the demo which will be out whenever my re-submission is accepted
  7. HyperSonic

    The Sonic Megamix Pack

    ok so uh i might have forgotten that i submitted act 1 to oldc 2024 that means that the pack got removed since it was approved early by accident once that's released i can (and will) resubmit the pack my bad chat:dramahog: you will get to play the demo eventually i promise lmao
  8. HyperSonic

    The Sonic Megamix Pack

    oh right i forgot to announce that here huh well uh yeah demo's out i'm eepy
  9. HyperSonic

    The Sonic Megamix Pack

    Oh, hey, look. It's July 18th. Officially 1 year since the mod's development began. Well, I'm glad to announce that the mod's first demo has been submitted to the message board and awaiting approval! With it, I threw together a logo for the mod, to make it feel more "proper" I guess. It...
  10. HyperSonic

    The Sonic Megamix Pack

    Since this is a quick little update, I'm not going to bother with the well formatted post this time and simply show this GIF. This is one of many paths in GFMZ2, this one being specifically designed for Modern. I'll admit, the rails are more than a bit wonky, but this is a preview of the...
  11. HyperSonic

    The Sonic Megamix Pack

    We're closing in on the 1 year anniversary of this mod's announcement. Time flies, I suppose. Sorry for the long wait in-between progress reports, I never meant for it to get to the level where we're a year past the announcement and all I've shown is a single video. My bad.:worry: In order...
  12. HyperSonic

    The Sonic Megamix Pack

    Hi there. I've decided out of nowhere to record a small part of Greenflower Mountain Act 2 and show it off. (it's compressed from like 50mb so excuse any bad quality) As you can see, I've made a Sonic R boost pad for some reason. Do not ever let me near zoom tube components again😭 Jokes...
  13. HyperSonic

    The Sonic Megamix Pack

    Don't worry, it's been months since I announced this pack but I'm still cookin, I haven't made any progress on zone 3 yet but GFMZ1 is mostly finished and GFMZ2 is getting there. I've also worked out what I'm doing for special stages, all that's left is to fill out the remaining empty zones for...
  14. HyperSonic

    Jeck Jims' 2.2 3D Models

    I think Gamma's newest update may have broke the model...
  15. HyperSonic

    The Sonic Megamix Pack

    This is the SONIC MEGAMIX PACK a fun little idea I've had for a while which I'm finally giving a shot. So what the hell is this? Well, my unknown reader, this is a mappack I'm currently making with one key idea between zones. That idea is simple, revisit zones from past Sonic media (with...
  16. HyperSonic

    = Metroid Vanguard = Samus Aran in SRB2 [v1.5d]

    This isn't a major issue but for some reason all the textboxes and things that happen in single player story mode just don't show up for me, is there some setting or something?
  17. HyperSonic

    [Open Assets] Halfpipe Utilities

    To my knowledge, you need at least two angles on your slope to your wall. Besides that the wall is so small there's no point to wall running. As for loops, you need to find a way to make the player move backwards mid-loop or you'll just end up flying off.
  18. HyperSonic

    [Open Assets] Halfpipe Utilities

    Ok so are the things related to Skins and Sprites needed or just the LUA?
  19. HyperSonic

    [Open Assets] Halfpipe Utilities

    Do I just insert it straight into the PK3 or should I put it in the Lua folder or something similar?
Back
Top