Hello again!
I don't have many major updates this time, just a quick progress report.
Act 1's mostly finished with it's visual touch-ups to make the original paths look better, so all that's left is finishing the rest of the new path, which shouldn't take too long. If I were to guess I might...
Alright, I promised I'd use this to showcase updates still and it's time to do just that.
For now, I'm working on the Act 1 update to make the stage look better, but more importantly add a completely new path to the stage.
Keep in mind, everything below is heavily work in progress and subject...
Alright everyone, finally after all this time the first demo is officially out!
Since it was submitted Sept 1st, it's low on the recent addons list until I update it. :worry:
Ah, who cares, it's finally out!
Here's the link to the demo's page!
I'll still use this WIP thread to show off things...
Welcome to the...
A mappack focused on running through old Sonic zones, now with various changes from time. Some, never been in a playable form.
KEEP IN MIND, THIS IS ONLY THE GREENFLOWER MOUNTAIN DEMO. EVERYTHING IS SUBJECT TO CHANGE.
SPECIAL STAGES AREN'T IMPLIMENTED YET, ALL EMERALD TOKENS...
ok so uh i might have forgotten that i submitted act 1 to oldc 2024
that means that the pack got removed since it was approved early by accident
once that's released i can (and will) resubmit the pack
my bad chat:dramahog:
you will get to play the demo eventually i promise lmao
Oh, hey, look. It's July 18th. Officially 1 year since the mod's development began.
Well, I'm glad to announce that the mod's first demo has been submitted to the message board and awaiting approval!
With it, I threw together a logo for the mod, to make it feel more "proper" I guess.
It...
Since this is a quick little update, I'm not going to bother with the well formatted post this time and simply show this GIF.
This is one of many paths in GFMZ2, this one being specifically designed for Modern.
I'll admit, the rails are more than a bit wonky, but this is a preview of the...
We're closing in on the 1 year anniversary of this mod's announcement. Time flies, I suppose.
Sorry for the long wait in-between progress reports, I never meant for it to get to the level where we're a year past the announcement and all I've shown is a single video. My bad.:worry:
In order...
Hi there.
I've decided out of nowhere to record a small part of Greenflower Mountain Act 2 and show it off.
(it's compressed from like 50mb so excuse any bad quality)
As you can see, I've made a Sonic R boost pad for some reason.
Do not ever let me near zoom tube components again😭
Jokes...
Don't worry, it's been months since I announced this pack but I'm still cookin, I haven't made any progress on zone 3 yet but GFMZ1 is mostly finished and GFMZ2 is getting there. I've also worked out what I'm doing for special stages, all that's left is to fill out the remaining empty zones for...
This is the
SONIC MEGAMIX PACK
a fun little idea I've had for a while which I'm finally giving a shot.
So what the hell is this?
Well, my unknown reader, this is a mappack I'm currently making with one key idea between zones.
That idea is simple, revisit zones from past Sonic media (with...
This isn't a major issue but for some reason all the textboxes and things that happen in single player story mode just don't show up for me, is there some setting or something?
To my knowledge, you need at least two angles on your slope to your wall. Besides that the wall is so small there's no point to wall running.
As for loops, you need to find a way to make the player move backwards mid-loop or you'll just end up flying off.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.