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  1. yfyfyfyfyfy

    what I should use instead linedef 399 and 450

    I want to recreate my idea from srb2 to drrr, but 399 and 450 in HVR just don't exists ...and Line_Execute in ACS also don't work
  2. yfyfyfyfyfy

    Why are we allowed to backport assets/anything forward but not backward?

    (actually I don't want to backporting any content somewhere, but I think this topic should be raised on the forum)
  3. yfyfyfyfyfy

    Trigger 101

    yfyfyfyfyfy submitted a new resource: Trigger 101 - How can I make this door open? Read more about this resource...
  4. yfyfyfyfyfy

    72HR-UDMF — Collab

    yfyfyfyfyfy submitted a new resource: 72HR-UDMF — Collab - 14 people made 15 squares and I joined them together Read more about this resource...
  5. yfyfyfyfyfy

    UDMF-72Hour Сollab — Ultimate Depolygon Multiverse Features Collab

    I don't know if there will be many people, but let's try it hey guys, weekends ahead and why don't we just make a little level out of squares in UDMF? because why not. because we can. hurry up, time is running out! have fun
  6. yfyfyfyfyfy

    yfyfyfyfyfy's thread

    Hello! In this thread I'll post WIP and any interesting stuff that I've made in ZB/UZB Mysteries Zone At the moment I want to do a complete rework level that I did three years ago. I made a lot of mistakes and gained some experience, so I decided to make it from scratch in UDMF. Despite...
  7. yfyfyfyfyfy

    Under Construction Demo

    yfyfyfyfyfy submitted a new resource: Under Construction Demo - Single two-mare NiGHTs level. Read more about this resource...
  8. yfyfyfyfyfy

    Zone Builder: tricks and tips

    hello! i want to create this thread especially for mappers. no, this isn't any guide like Zone builder tutorial, here i (and you too!) can just share a trick or tip for Zone Builder, linedefs action and etc. feel free to share technical WAD-files for examples. this will be useful for both...
  9. yfyfyfyfyfy

    How can this be used?

    Hello! I created this mechanism: How do you think it can be used? I mean, for platforming, this might not be the case... Maybe... It also has 120 tags (and 120 "steps"). No, there is no problem with that. The level is played well and without lags, but... in the case of this mechanism, it...
  10. yfyfyfyfyfy

    Snap the Sentinel

    Hello everybody! A game from some SRB2 developers came out. I recommend playing with this. https://tehrealsalt.itch.io/snap-the-sentinel I'm not a shooter fan. I never liked either modern or old shooters. This game let me know that I am bad at a shooter, but I liked the gameplay, as well as...
  11. yfyfyfyfyfy

    SRB2: Multiplayer and Battle!

    hello everybody! In this thread, I would like to talk about multiplayer in SRB2 and also about Battle! to begin with, I want to tell you my experience in multiplayer. I sometimes played for the last half a year, but not very much, because I live very far away (and because of this, people did...
  12. yfyfyfyfyfy

    Mysteries Zone - Chapter one

    Hello! I would like to present to you a demo level from the lvl pack, which I am planning to make. The action takes place in the best zone (it's joke, hah) in the game - the Azure Temple. This level is relatively linear, it has puzzles and tricks. There are 4 emblems on it, some of them...
  13. yfyfyfyfyfy

    [Open Assets] Animated default colors + My own

    Go to: https://mb.srb2.org/addons/animated-default-colors-my-own.1008/
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