Pretty simple bug, when using texture filtering, transparent textures are still pixelated.
May not just apply to transparent textures, but it appears to be the case.
(Not sure if I even need an example map for this one)
Goes over MAP01.
The MIDI soundtrack option in SRB2 is neglected far too often, which is a shame since it can be made to sound very good.
In my opinion, the way MIDIs sound in SRB2 by default isn't very good, and soundfonts can help improve how it sounds!
If you want to know how to use soundfonts in the first...
I've heard on numerous occasions people saying they hate the SRB2 community.
I've mostly only seen people who've been nice, and even with the last two controversies being wrapped up, people are still saying this.
Why? ironically most of the people who are being mean seem to be the same ones...
I was working on my map and there was this bug!
Its not there in Zone Builder and I haven't made a new sector.
Can someone help me?
(sorry if I did anything wrong, I'm new here)
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