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  • Users: Kaysakado
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  1. K

    Voting Thread

    Ranked from top to bottom. For SP I did a quick video (link once its uploaded...) of my second "playthroughs". Not true playthroughs, mostly just revisiting levels to get a quick refresher for myself, but may have some useful comments? Other divisions have some quick thoughts in spoiler boxes...
  2. K

    [Open Assets] Resource: Respawning objects and bustable FOF

    This script provides a framework to add respawning to arbitrary objects and crumbling FOFs, e.g., to make destructible but respawning terrain for MP maps. Inside the WAD are three lumps - LUA_RSPN, LUA_EXAM, and SOC_EXAM. LUA_RSPN is the one you want to put into your own add-on! The other two...
  3. K

    [Open Assets] Sendcolor: Players pick their own skincolors! (v7)

    This script lets any player send a custom skincolor to the server by using the SENDCOLOR command in the console. You can also download the skincolors uploaded by other players! You can define this color in a text file: sendcolor.txt, placed in the luafiles/client folder in your SRB2 folder. At...
  4. K

    [Open Assets] Battle2D + Meadow 2D - A New Form of Ringslinger and BattleMod

    The primary feature of this script is adding a mouse-controllable crosshair to 2D Ringslinger and Match - when enabled, your character will aim and act in the direction of the crosshair, regardless of your movement direction. By default, it is enabled when ringslinger is enabled, or when a...
  5. K

    Fixed Skyboxes render from player's position rather than camera's

    At least, that's what I think is going on here. Theoretically the cactus sector in the skybox should be lining up perfectly with the cactus in the in-game sector. And the top of the blue bricks should be flush with the bottom of the wood. With chasecam off it renders perfectly, but there are...
  6. K

    Attraction shield eats rings

    at 7:40 in the attached demo, the attraction shield attracts three rings through the glass which then disappear without being collected. A gif is also attached showing the moment in question.
  7. K

    How many emblems can Sonic get?

    So. I'm trying to get as many emblems as possible without the use of Tails or Knuckles. Right now I'm mostly concerned with the overworld emblems because for me they're the more interesting challenge. There are a couple left that I'm pretty much stumped on so I'd like to open the floor to...
  8. K

    Fixed Camera obstructed by where ceiling used to be in slope

    The camera acts as if a full wall is still in place where the slope is. Seems to work fine with the floor slope. Test map: https://drive.google.com/file/d/0B7TpoaG995nscHZRczduSGs4QmM/view?usp=sharing
  9. K

    Confirmed Sonic can get stuck in CEZ1

    With a whirlwind shield, Sonic can just barely get onto Knuckles' path through the tree trunk over the lake (near the blue emblem). And then it's impossible to get out, afaik. This whole thing might already not exist in 2.2 tho.
  10. K

    Fixed Turning super with speedmusic while NoSSMusic=1 disables music

    While playing Mystic Realm, I collected super sneakers. While the music was still playing, I turned Super. The super sneaker music kept playing, but when it was over, the normal music didn't kick back in. Once I got an extra life, the regular music returned. If I had to guess, the same bug...
  11. K

    Stuck in wall in ERZ2

    I was riding up the final elevator and hugging the front wall. When it opened I got stuck. I wasn't Super Sonic when this happened; I transformed afterwards. The second screenshot is where I landed after turning on noclip.
  12. K

    Fixed Funky collision with solid objects on moving platforms

    Standing on top of this guy'll make the platform get stuck when it gets to the bottom. When you jump, the gargoyle kind of launches.
  13. K

    Updated Level Converter

    LINK: http://www.mediafire.com/?xymo9b6oovup8tq Here's the basic gist of it: Things and Linedefs with No Easy/No Normal/No Hard flags checked will convert properly with regards to difficulty, with selectable difficulty as another command line argument (1=easy, 2=normal, 3=hard). As usual...
  14. K

    Fixed MFE_VERTICALFLIP fliers kill enemies with their feet

    In other words, when Tails is gravflipped, you need to fall up into an enemy while flying to hurt them with your "tails".
  15. K

    Fixed Collision with enemies, etc, is poor when you're moving way too fast

    http://sites.google.com/site/kaysakado/crawlahoptest.wad Example wad: -Without invincibility, you get killed by the crawla. -With invincibility, you kill the crawla, but don't bounce back up - it was killed by the invincibility, not the jump. -With godmode, you land inside the crawla and...
  16. K

    Why haven't we had a thanksgiving topic yet?

    We had **** like this going on last year.
  17. K

    Virginia Tech School Shooting

    wut 10characters EDIT: So uh, I clicked Last page. And I found this. And it says it was posted by Mystic. But there weren't any posts :( also it was posted sometime in 1970, iirc the beginning of unix time. EDIT: Yep, Unix Time is the time from Jan 1st, 1970.
  18. K

    What songs aren't in 2.0 that were in previous versions of SRB2?

    I'm creating an SRB2 playlist and trying to be as complete as possible. >_> I already know Zim's Base and the Christmas songs aren't there. (note: I'm getting the xmas songs from 1.09.4, so if there are some in previous versions that aren't in 1.09.4, let me know) Are there any I'm missing?
  19. K

    happy birthday cue~

    Because he wanted a thread, lal~
  20. K

    Wasn't there some old bug where...

    you could kick a certain number and a map name would show up or something? Can someone remind me of how this worked, and tell me if it's been fixed?
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