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Updated Level Converter

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Kaysakado

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LINK: http://www.mediafire.com/?xymo9b6oovup8tq

Here's the basic gist of it: Things and Linedefs with No Easy/No Normal/No Hard flags checked will convert properly with regards to difficulty, with selectable difficulty as another command line argument (1=easy, 2=normal, 3=hard). As usual, removed things are changed to thing type 4242, which is secretly thing type 146. Linedef effects are also changed to type 4242, except that's actually 4242. The Linedefs will also drop their difficulty flags so they don't end up doing weird stuff.

MISC:
Floor spikes will get their deaf flag checked, turning them solid.
Inferno shields convert to Elemental.

Source Code: (You do not need this to use the program)
https://sites.google.com/site/kaysakado/main.cpp

If you don't know how to use lvlconv in the first place, look here, but remember to add in a command line argument for the difficulty level:
http://mb.srb2.org/showthread.php?t=30739

by the way this isnt official and dont bug stjr about it
 
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I'm trying to use it. But I'm getting "Failed to open lvlconv.tmp" error.

Any idea?
 
I have no clue. Is regular lvlconv working for you? I didn't mess with lvlconv.tmp at all, AFAIK.

This is something I'm pulling out of my ass, but try running it as an administrator.
 
Is regular lvlconv working for you?
No. I'm getting same error. It tells me 'lumpmod' is not recognized as an internal or external command, operable program or batch file, and failed to open lvlconv.tmp.

but try running it as an administrator.

I was and I am already, and still not working. :/

EDIT:

I discovered my srb2 folder doesn't have lumpmod.exe. It's working now!
 
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