Hi, I noticed in Mystic Castle, that near the beginning of the course after jumping past the two green blocks and landing on the upper tracks that some of the barricades don't have collision mapping applied to them.
I found some more bugs with the first jump with the yellow pads on Sketchberry Springs...
Sometimes when using sneakers, karts will bounce up off of an invisible wall that's on the ground near the yellow springs.
If I drive backwards (or sometimes forwards) through the pond after the yellow...
Hi, every time I load Omegatracks v.5.0 I notice that my time trial records disappear and kart speed settings get reset. Does this map pack store it's own time trial records somewhere?
Hi, I've had a problem where upon loading the original (non-reborn?) versions of Kart Mania would cause my game's time trial records to disappear and my kart speed settings to be reset until I restart my copy of SRB2Kart. Does anyone know what's causing the problem?
When you boot SRB2Kart up, you have to go the options menu, scroll down to the Bird menu, and in there should be an option to turn off the tilt effect. Idk why it's on by default. 🤷🏻♂️
Hi, so I tried to update my copy of Moe Mansion 1.3 (#45) to 1.3 (#53) but after I swapped the exe file out, windows 10 was no longer able to launch the game.
I might be wrong, but I was told during an online multiplayer session that Future Sight delays your controller input by a small amount. I used to think that it would force controller input to be early, but I might be wrong.
The grinding cables in the encore version of Highrise Havoc aren't loading for me... either that or they are intentionally missing and are being replaced with red and yellow exclamation marks.
I just updated my copy of MoeMansion from version 1.3.42-MoeMansion to the release from May 6, 2021, but now the MoeMansion build won't start up correctly...(P.S.) I'm running the 64 bit version of MoeMansion with the .dll files installed.) Nevermind it works, turns out I didn't replace the .dll...
Hey, I was wondering if there was a way to run this bird-mod on an Nvidia GPU, I'm interested in trying to run SRB2Kart on the GTX 1660ti that's in my Helios 300?
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