The boss map is stated to be unfinished according to Patafoin, so that might be something to expect upon it's completion.Any chance that the map "Final Tower" has the music from phase 3 of the end of the original game? It only has the music of phase 1 and 2
So mhh, this update is 2 month old but I forgot to upload it on the mb aparently . AGAIN.
So i might forgot to mention some stuff :
- Removed some useless numthing that didn't need a numthing (custom object that are spawned by other)
- Tubular Trashzone : The last session has been improve to encourage poeple to use more the graple.
- The boss fight is now 100% finished , it can sometime bug but it should work most of the time. (more detail explain the the map description)
- Minor change to...
- New map => Mille Marche! A sprint version of the war map, remember to beat up the other player to gain more time bonus!
- Pizza Panic : Added 2 small cut ; Map has been scaled down by 5% ; and lap 2 music for encore. The previous state of this map was extremly frontrun heavy and poeple mostly pick the track only for the music ; the addition of the cut was very needed.
- Space pinball : Added better visibility in blue path ; fixed SPB hit at the start of the map.
- War lua change ...
- Thousand March / Mille Marche : Fixed an issue with the blue soldier racer. They sometime could hurt player under specific condition. Now They really can't hurt you anymore.
- Mille Marche : Adjusted a lot of session to be easier. The cut in the tunel has been moved in another place to be easier to take. The battle part has been moved at the very end of the map. You can no longer do 2 map, you fight until death. (RIP Time Attack)
- New battle map "PIRATE BEACH" : They a beach and a cave...