SRB2 Message Board

SRB2 Message Board (
-   Miscellaneous (2.0.X) (
-   -   Jeck Jims' MD2s 2.0's Final Update (

Jeck Jims 10-03-2010 02:40 PM

Jeck Jims' MD2s 2.0's Final Update
32 Attachment(s)
A collection of MD2 models set to replace object sprites in SRB2!

The past year was spent working with SBR2Kart Krew on perfecting the best set of SRB2 Models I can put out. Starting fresh with the release of the Sryder13's new OpenGL EXE mod, I want to focus on classic character represntations for now. The supported releases on this thread will be found in all .zips except the "". This special .zip contains all work released on this thread that I have no plans to update in the near future. Please refrain from commenting on the content in it, as they are unsupported at this time. I would love feedback on the classic characters being released/updated this time around though.
Whats new?

All new Sonic
Based on the sprites and animations used in srb2 itself. Merging what works best with the sprites with the potential of model's animation, I believe to have created a sonic model that has accuracy without sacrificing goods tastes.

All new Tails
Using Iceman404's take on Srb2's tails, I've attempted to create something that looks adorable. While his walk animations are unique, his running and flying tails' animations have been giving cartoon like effects that are true to the sprites!

Improved Knuckles
It's hard to improve when you get it so right the first time, but MotorRoach and myself worked together to match our animations between Chuckles.wad and this new Knuckles.md2

Of course, other classic characters have been fixed up for this release:
Amy - Appearing in modern clothing
Metal Sonic
Metal Knuckles
Rosy the Rascal
Super Sonic

Also being included in the classic character pack is:
New shield model (SORB, no texture is used)
New End Sign

The major improvent here people is the animations, I incourage anyone to try these out, especially if its not the first time, you will be amazed at the progress.


How to use:
Each model is designed to replace a sprite object in the game. Create a text file but save it as "MD2.dat" (its extention should be .dat not .txt)
There are several provided in this release.

Entries in this file go as such "OBJECTNAME MODELNAME.md2 3.0 0.0"
For characters, they go by the SKIN name using sryder's new exe
ex. "Shadow Shadow.MD2 3.0 0.0"

Side notes: Kart models will come with the new release of SRB2kart
All former updates/credits are found in the

Cue 10-05-2010 10:34 PM

This is actually a pretty damn good collection of models, it's a shame OGL is buggy, but this is still a good pack for those who can tolerate that. About time we had some decent looking models put into SRB2. Although, is it possible to crank up the resolution on the Crawlas? Judging by the screenshot, the eyes are quite pixelated.

Snowyfox 10-05-2010 11:09 PM

Fantastic. Still. Do you still have the Brawl Tails?

Varren 10-05-2010 11:53 PM

Glad to see you could get all of these models to fit in srb2!

Downloading now.

TehRealSalt 10-06-2010 12:23 AM

New Requests: - Brak Eggman/Metal Robotnik (Dark City Boss) - 2.0 Crawla Commander - CastleBot FaceStabber -

I have gotten the MD2s before from the editing forum.

Jeck Jims 10-06-2010 01:12 PM


Originally Posted by Sonic100000 (Post 690951)
I have gotten the MD2s before from the editing forum.

Well some models have been updated. Classic Sonic, Tails, and Knuckles all have been.

abiT 10-06-2010 01:55 PM

Cool Jeck! Really Cool Models!

SSNTails 10-06-2010 03:54 PM

InstantSonic has a gen-u-ine model of the Crawlas. Maybe ask him for it?

Virt 10-06-2010 06:25 PM

I asked him, hasn't replied yet.

Mr.Black 10-07-2010 12:16 AM


Originally Posted by Mr.Black (Post 691019)
Can I make a request? Ehem...POOKA! =D

Pwease? Oh and: I COMMAND IT.

Jeck Jims 10-07-2010 12:48 PM

You mean that ball thing with Goggles?

SSNTails 10-07-2010 01:26 PM



Jeck Jims 10-07-2010 01:50 PM

Well, I can not click on his links. (I'm at school any they block EVERYTHING) So I will try to understand what "POOKA" is when I get home.

MotorRoach 10-07-2010 05:33 PM

I guess it's fixed now

TehRealSalt 10-07-2010 07:54 PM


Originally Posted by GTF (Post 691067)

I am speechless.

Charybdizs 10-07-2010 09:39 PM

May I ask how you use these ingame?

Virt 10-08-2010 09:41 PM

Hey Jeck, could you make Tails in the Cyclone? It's on the Models Resource.

danie 10-09-2010 03:42 AM

How do you put in MD2 files in the game?

MotorRoach 10-09-2010 04:39 AM

Who knows? This link surely does

mootorkassipoeg 10-09-2010 12:55 PM

Wow those crawlas really look good! All of ur md2es look good! What about umm... a md2 for the Jeepv2.wad? -shot-

TehRealSalt 10-09-2010 02:29 PM

I found out that InstantSonic also has a Brak Eggman and bird models

Colson 10-09-2010 04:01 PM

Finally! I remember when I first saw the topic in editing help. These have come along well, and you've gotten a lot better at this. I'm happy to finally see these in the releases!

Snowyfox 10-09-2010 06:23 PM

Make a SA2 model rip
Of sonic and another of Shadow.
(I really like SA2 Sonic!)

SonicX8000 10-10-2010 01:11 AM
Hmm... that shield icon looks very familiar... ah yes.
An old outdated icon for my Graphic Replacement.

I had no word if they could be used for the models, but since the sprite is outdated and all, I suppose I could let it slide. (Correct if wrong, please)
Anyway... my only complaint is the Crawla Model, the eyes kinda look odd.

Jeck Jims 10-10-2010 04:02 AM

Oh my god! I completely forgot to give you credit for your sprites sonicx8000 I'll get on that right away!

Chrispy 10-10-2010 10:14 AM

Those classic models are amazing.

Jeck Jims 10-10-2010 01:43 PM

Thanks, but bagjac deserves most of the credit for Tails and Knux. He made the models, I ported them to md2 and animated them. Sonic was taken from the model resource. But I had to port to md2 and animate. Rosy was made from sonic, mostly just the head, and the shoes are Sonic rider shoes, also animated her. Basicly I do ALL the animating.

Metal-Rawr 10-10-2010 01:48 PM

Hm... The post says you made a "Metal Tails", but the only second Tails I see is an yellow-red Tails with green gloves, who doesn't even look robotic/metal... That's the guy?

Jeck Jims 10-10-2010 02:02 PM

Err, no. There should be a folder titled "metal tails"..

---------- Post added at 10:02 AM ---------- Previous post was at 09:59 AM ----------

Note: I need to update credits, I put Sky Ninja and Ashnal ad co-producers but did no tell why. I will fix when I get on a computer (it's hard to on iPod)

Metal-Rawr 10-11-2010 01:19 PM


Originally Posted by Jeck (Post 691331)
Err, no. There should be a folder titled "metal tails"..

Oh, Didn't bother downloading because I got no heck about MD2 using. I'll go to the wiki to figure out how to.

Jeck Jims 10-11-2010 04:50 PM

Im honor of Sonic 4 using Sonic Rushes' model. (or at least a model that LOOKs like it ALOT) on iPod.
Just a picture. The model is in the pack. Without the iPod. :/

A Cat 10-11-2010 04:54 PM

Nice. Use the actual textures?

Jeck Jims 10-11-2010 05:01 PM

Nope, its still the Sonic Rush One. The other is not ripped yet.

Metal-Rawr 10-11-2010 05:51 PM

Meh, his feet looks too sharp, like needles and the hand holding the iPod just doesn't look like it has fingers... Oh well since its ripped, I guess thats Sega's problem.

Jeck Jims 10-11-2010 05:55 PM

It's a DS and now an iPod(?) model. Of Course it's low poly and blocky.

Kim the Fox!!! 10-15-2010 07:50 PM

Jeck, when are you planning to make the enemies MD2s? Thanx for answering

Metal-Rawr 10-16-2010 08:18 AM

He already made some/took some and posted theyre links.

Kim the Fox!!! 10-16-2010 03:43 PM

Not some, all of them.

Chaos Knux 10-16-2010 05:29 PM

http:\\\MD2\AutoInstall.exe Not recent by any means, but still an almost-complete md2 utility. This will give more enemies than are here, and the ones that are have a non-blurry texture

Jeck Jims 10-17-2010 05:58 PM

OK, people was it realy that hard to do THIS?
Is it perfect NO, but you could have done SOMETHING to make them not blurry. I didnt make the texture at first, just edited them.

All times are GMT. The time now is 11:21 AM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2021, vBulletin Solutions, Inc.