Adventure Sonic (v1.8b)

Adventure Sonic (v1.8b) v1.8b

is it just me or does pressing spin in special stages break the game? i can literally tap it and i just go zooming to god knows where and i usually clip outside of the special stages so i have to just quit bc i cant get back to where im trying to go
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im on 2.2.13 by the way
I'm pretty sure that's the point of the spindash to be faster than the airdrill
 
yeah i can but my computer is laggy as hell so it might not look good give me a minute though
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this is the latest version btw, 2.2.13 and 1.8 mod
 

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what are you yapping about? also you misspelled "helpful" 🤓
Chill out Broski🤓
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I
A lil ambitious, aren'tcha?
Maybe you should pipe down a bit. I tried doing 2 mods at once, and INSTANTLY crumbled down.
But if you're sure, maybe ask GoldenShine or MetalWario64 for both help and permission to do certain things, such as looking into SA-Sonic's .pk3, and use it as a reference for both animation and getting the thing to work. And JUST maybe take it one thing at a time.
In my opinion, the lua abilities would probably be easiest, but that's me. And who knows, maybe I could help. (Probably not much, but ehhhhh...I mean, I've positioned models for people in class, I'd probably stop being useful there. :oh: ) But I could maybe gather some tips from other people and rally em to ya. Other than that, PLEASE try to do one at a time.
I'm 100%. I'ma go through hell to make sure this thing is possible. All of it will be 100% sick. I'ma be sickER afterwords though ya know
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Chill out Broski🤓
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I

I'm 100%. I'ma go through hell to make sure this thing is possible. All of it will be 100% sick. I'ma be sickER afterwords though ya know
I still might need a lot of modding help though, considering it would be my first mod, I don't even know if I will be able to make custom cutscenes, but I will try..
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If anyone can help me learn more about sprite making, custom movesets, and making models for the game, pls help
 
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Chill out Broski🤓
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I

I'm 100%. I'ma go through hell to make sure this thing is possible. All of it will be 100% sick. I'ma be sickER afterwords though ya know
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I still might need a lot of modding help though, considering it would be my first mod, I don't even know if I will be able to make custom cutscenes, but I will try..
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If anyone can help me learn more about sprite making, custom movesets, and making models for the game, pls help
Well, there are a few guides for the sprites and models stuff (If you use the sprite stuff for said model making), but custom movesets and cutscenes have little things in the mods section called "objects" and whatnot. You can use them in levels and stuff, which is pretty cool, so take a look at those when you can. I can't help a lot with the models tho, since I haven't ever made one(BUT I PLAN TO).
 
Well, there are a few guides for the sprites and models stuff (If you use the sprite stuff for said model making), but custom movesets and cutscenes have little things in the mods section called "objects" and whatnot. You can use them in levels and stuff, which is pretty cool, so take a look at those when you can. I can't help a lot with the models tho, since I haven't ever made one(BUT I PLAN TO).
Im planning on making Rouge look like the one from the Modern Sa2 V3 mod, but more improved
 
aight aight, chill. Let's just say rollin' Vector is the best, and MOVE ON.
you only said that because he got da wheel in him. i'd honestly prefer rolling mighty.
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yeah i can but my computer is laggy as hell so it might not look good give me a minute though
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this is the latest version btw, 2.2.13 and 1.8 mod
how did you even do this by the way
 
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Contributing to page 100.

This mod is reeeeally good AND high quality. Literally the only thing I can think that's missing from SA1 or SA2 Sonic is a Somersault, but that probably wouldn't be very fun. The Somersault was never fun, admit it!

Also, from what I can gather, somebody is making a grind rail mod, and this mod is actively adding compatibility through its development?
 
Contributing to page 100.

This mod is reeeeally good AND high quality. Literally the only thing I can think that's missing from SA1 or SA2 Sonic is a Somersault, but that probably wouldn't be very fun. The Somersault was never fun, admit it!

Also, from what I can gather, somebody is making a grind rail mod, and this mod is actively adding compatibility through its development?
It's not just SOMEBODY, it's Golden Shine! And, from I've seen, the grind rails will have 30 types.
 

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