Starbeedo
Member
So, here's what I think considering difficulty:Still time for feedback, I'm currently making the boss stage, so the levels will get another comb-trough before release. Tell me what's unfair and I'll see if I can do something about it.
-Escape Robotropolis, I found it particularly hard for character's like sonic, who lack vertical movement. I think a simple fix might be adding more time to the timer just to give more chance for those kind of characters for the precise platforming. If not, maybe a change to those areas themselves by adding more platforms to jump to.
-secret train, the first time playing the trains will for sure catch you since they're rather fast and start pretty abruptly. some sort of indicator that there's a train chasing you could be a good addition. I believe you did something similar to another farm level where a cutscene plays of a bull starting to chase you.