Recent content by Xian

  1. Xian

    GlobalBanks: Custom Local Save File Function Library

    If you aren't the one making mods, then this won't be of use to you. What this does is manage a central shared save system that allows other mods to save data to separate save files. Those mods could easily do that without using this, but then they wouldn't be compatible with each other.
  2. Xian

    ENDLESS MINE MAZE MADNESS COLLAB

    Behold, the worst level you ever laid eyes on Didn't have the time or energy for anything better so you get godawful maze, dig through rocks, light some torches to find the exit, etc etc Don't have too much fun :worry: Maybe if we get more time after release for a polish / collab phase I'll...
  3. Xian

    [Open Assets] Spindrift

    Welcome to releases! For the record, yes this does break in automatic, most likely in part due to how it edits player.mo.angle I would recommend finding a way to not do that if you'd like this to work in all control styles, which I would definitely look into seeing as automatic is the default...
  4. Xian

    Saturn Street Pack

    Can confirm, it does work now Pretty strange bug though. Definitely supposed to allow longer filenames as I recall.
  5. Xian

    Saturn Street Pack

    With the new update, this addon now crashes when attempting to load on linux machines due to the filename for the new follower category's icon lump being just one character too long. If you could, would you be willing to shorten the ICOSTREET.lmp filename by at least 1 character so that it...
  6. Xian

    [Open Assets] The Mystic Realm Community Edition! [MRCE]

    The global level select isn't currently available in any way. However, I intend to add it in an update after v2.2.16 releases and makes interfacing with vanilla unlocks less tedious
  7. Xian

    [Open Assets] The Mystic Realm Community Edition! [MRCE]

    Great to hear you're enjoying it! in response, 1. commands don't normally save by default in any mods, I/O is a separate thing that has to be set up and the menus aren't finished so it hasn't been prioritized. 2. The speed boosters have intentionally reworked behavior to distinguish them from...
  8. Xian

    [Open Assets] The Mystic Realm Community Edition! [MRCE]

    it's not about requiring character models to display enemy models, it's about not being able to support the more important one (characters) so there's no point supporting the less important one (enemies) When 3d models are enabled and you're playing as a character with a model, continue...
  9. Xian

    [Open Assets] The Mystic Realm Community Edition! [MRCE]

    we don't currently have any plans for 3d model support. It's already impossible to support anyway without expecting updates for every existing character model. The FRZ crawlas just don't have custom sprites at all yet, there is a design for them they just haven't been sprited We're still...
  10. Xian

    [Open Assets] The Mystic Realm Community Edition! [MRCE]

    Are you sure you're playing on v2.2.15? This is an old crash that can occur when loading mrce in older versions of srb2. MRCE requires v2.2.15
  11. Xian

    [Open Assets] The Mystic Realm Community Edition! [MRCE]

    We've already found the cause and fixed this Previous patches would've softlocked you in the emerald stage also it broke because you had infinite lives 1 bug led into another, and you unfortunately ran into the infinite lives bug before it was patched, which led to you finding the softlock We'll...
  12. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    Tried my hand at screenshot composition. Also quick peek of new emerald stage stuff
  13. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    that was an early version, the rails have def been heavily worked on since
  14. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    We haven't released any songs in such manner yet, some have been uploaded by their respective composers 1732206018
  15. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    this is mostly an issue with addon overload and happens when too many things are added. I's mostly been fixed in v2.2.14 however 1728687669 Anyway you can expect the full version of v0.6 to be a big update, much of what we've been working on recently cannot be fully released until v2.2.14 fully...
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