Recent content by Xian

  1. Xian

    [Open Assets] The Mystic Realm Community Edition! [MRCE]

    it's not about requiring character models to display enemy models, it's about not being able to support the more important one (characters) so there's no point supporting the less important one (enemies) When 3d models are enabled and you're playing as a character with a model, continue...
  2. Xian

    [Open Assets] The Mystic Realm Community Edition! [MRCE]

    we don't currently have any plans for 3d model support. It's already impossible to support anyway without expecting updates for every existing character model. The FRZ crawlas just don't have custom sprites at all yet, there is a design for them they just haven't been sprited We're still...
  3. Xian

    [Open Assets] The Mystic Realm Community Edition! [MRCE]

    Are you sure you're playing on v2.2.15? This is an old crash that can occur when loading mrce in older versions of srb2. MRCE requires v2.2.15
  4. Xian

    [Open Assets] The Mystic Realm Community Edition! [MRCE]

    We've already found the cause and fixed this Previous patches would've softlocked you in the emerald stage also it broke because you had infinite lives 1 bug led into another, and you unfortunately ran into the infinite lives bug before it was patched, which led to you finding the softlock We'll...
  5. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    Tried my hand at screenshot composition. Also quick peek of new emerald stage stuff
  6. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    that was an early version, the rails have def been heavily worked on since
  7. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    We haven't released any songs in such manner yet, some have been uploaded by their respective composers 1732206018
  8. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    this is mostly an issue with addon overload and happens when too many things are added. I's mostly been fixed in v2.2.14 however 1728687669 Anyway you can expect the full version of v0.6 to be a big update, much of what we've been working on recently cannot be fully released until v2.2.14 fully...
  9. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    Mystic Realm CE indev build A26 This is a major progression from the previous A11 and has a lot of new, meaty features to go over Many of these new features are heavily unfinished, but everything is complete enough for now to warrant a new indev version (along with it having been almost 3 months...
  10. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    Mobile is currently unsupported v0.6 will have a workaround for specifically the episode select but mobile port will never be fully supported
  11. Xian

    TheOneGoofAli's Shenanigans Pack

    Before this can be approved, you will need to provide some descriptive screenshots in game of the characters you have here. Everything else does seem fine however, so once that's done you should be clear for release.
  12. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    Mystic Realm CE beta build v0.6-A10 release TVZ2 updated to demo 2 FRZ1 updated to build 4 FRZ2 updated to demo 3 PAZ sky textures revamped MRZ skybox remade Nitric Citadel now with music Character animation support implemented for peel speed, characters can switch to a dash animation when...
  13. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    Any re-release of the rebound dash would have to go through @Krabs as he made the original. We'll see. I won't worry about it myself until mrce is finished, but I do intend to release what I can of the unique base game modifications at that time.
  14. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    Ashi originally wrote that script so that a slide-in animation could be applied for the intermission itself, it's essentially a complete rewrite of the intermission. As such tho, it proved far too hacky and caused too many problems, and was scrapped
  15. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    This is a bug with polyobjects in vanilla, they try to force stepdown regardless of if there's room to fit the player. This is not a problem with the level itself.
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