Recent content by Xian

  1. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    Mystic Realm CE beta build v0.6-A10 release TVZ2 updated to demo 2 FRZ1 updated to build 4 FRZ2 updated to demo 3 PAZ sky textures revamped MRZ skybox remade Nitric Citadel now with music Character animation support implemented for peel speed, characters can switch to a dash animation when...
  2. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    Any re-release of the rebound dash would have to go through @Krabs as he made the original. We'll see. I won't worry about it myself until mrce is finished, but I do intend to release what I can of the unique base game modifications at that time.
  3. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    Ashi originally wrote that script so that a slide-in animation could be applied for the intermission itself, it's essentially a complete rewrite of the intermission. As such tho, it proved far too hacky and caused too many problems, and was scrapped
  4. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    This is a bug with polyobjects in vanilla, they try to force stepdown regardless of if there's room to fit the player. This is not a problem with the level itself.
  5. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    the remake will seem fairly empty for a while since they're intending to hash out the core geometry before decorating or placing too many objects. The intended stand-in for the balloons and spikes were also finished since then. It is possible! And there's a few ways to do it to suit your...
  6. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    if you're referring to the rebound dash, we will not be adding any means to disable or remove it
  7. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    A quick hotfix to address shards being lost after a map load in netgames, improved frz mamba hitbox, some other minor adjustments and fixes DOWNLOAD NOW Maybe should've actually explained the abilities myself You got the force ability mostly right, except you can also press spin a second time...
  8. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    Coming at you with another update, we've got v0.6-A2, with some solid stability fixes and improvements. Changes include, but are not limited to: -Netgames! Finally fixed constant desync related to emblems, so you can play online again in current versions of srb2 -More visual improvements to...
  9. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    Yes, only the prior loads ingame
  10. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    Here I come with another v0.5 be- Ha ha nope. As you may have noticed, progress since v0.4 has ramped up significantly. So much so, in fact, that we won't be releasing a v0.5 beta anymore. Instead, We're skipping straight to v0.6! So now, with our very first v0.6 beta, let's go over the changes...
  11. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    automerge stinks go download now :threat:
  12. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    Also Aerial Garden 2 and Starlight Palace still remain untouched
  13. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    As shown in the error, MRCE does not support any version of base SRB2 older than v2.2.12. The current version is v2.2.13. You will need to update if you want to play the mod.
  14. Xian

    Team Prismatic (Mystic Realm: Community Edition)

    you cannot start a new file on mobile currently, but you can continue an existing one. So yes, all you need to do is start a file on an older version, make sure it saves once you hit jcz1 (or gfz1 if you want to do lockon) then you can safely update. You do not need to go any further before...
  15. Xian

    [Open Assets] LifeStuff+

    by nature it's not possible to change the way base reserveluabanks works. The point of globalbanks to begin with is to circumvent this issue, but requires mods to use it instead of using luabanks directly. The other mod would need to also use globalbanks for any chance of the two working...
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