After over 2 years, the time for an Ultimate Randomizer update has finally come.
Changes:
-Added custom randomizer seed support (not for Character Randomizer, Physics Randomizer and other per-player options)
-Completely remade Object Randomizer, hopefully with less crashes
-Made texture...
This issue has been solved.
I'm trying to update one of my mods, Ultimate Randomizer (link). I did not add the download button to it when the Addons and More section was added. When I tried to do that now, I noticed that the mod doesn't have a "Change resource type" option.
EDIT: This is...
It's not usual in every patch/minor update, 2.2.11 is quite unique compared to other 2.2 versions when it comes to breaking compatibility with older mods.
This is a minor update.
Changes:
-Added cr_commands command and a startup message mentioning it
-Improved descriptions of cr_skin and cr_enable commands
-Modified skin timer drawing code to use string.format
-Fixed skins not being loaded when the mod is added via the -file parameter
-Fixed...
Unfortunately BuddyEx doesn't spawn real bots, but objects simulating players which are incompatible with this mod.
In version 2.2.10 spawning real bots will be finally possible in Lua scripts, so you'll probably be able to have more than 2 characters at a time soon.
XRNG
XRNG is a seedable 32-bit RNG library with multiple instance support. It's an SRB2 Lua implementation of xoshiro128++ PRNG. Created instances should be seeded with a number or a string, otherwise the generated number sequences will always be the same after initialization.
To add the library...
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