Recent content by "MIDIMan"

  1. "MIDIMan"

    [Reusable] Retro Bosses + Maces and Chains - Quick 2.0 Brak Bugfix

    This small update fixes a bug involving 2.0 Brak's goop, among other changes. Changes: Every level can now be chosen in a multiplayer game without needing to complete it first! Every (uncommented) instance of "!=" has been replaced with "~=" to stay consistent with my other addons Bugfixes...
  2. "MIDIMan"

    Retro Bosses + Maces and Chains

    "MIDIMan" updated Retro Bosses + Maces and Chains with a new update entry: Quick 2.0 Brak Bugfix Read the rest of this update entry...
  3. "MIDIMan"

    Retro Monitors

    If I recall correctly, the water shield existed up until 1.09 as the green shield. 1.09-1.09.4 replaced the green shield with the blue shield, but it kept the same water protection behavior.
  4. "MIDIMan"

    Retro Monitors

    "MIDIMan" submitted a new resource: Retro Monitors - Monitors of the past, ported to 2.2! Read more about this resource...
  5. "MIDIMan"

    [Reusable] Retro Monitors 1.0

    This addon consists of monitors ranging from the TGF era all the way to the 2.1 era. IMPORTANT: Some shield monitors use modern replacement shields that closely resemble the behaviors of the shields that players would have been given in their respective era. For example, the Demo blue and...
  6. "MIDIMan"

    Retro Bosses + Maces and Chains

    "MIDIMan" updated Retro Bosses + Maces and Chains with a new update entry: Simple Mode Support and Bugfixes! Read the rest of this update entry...
  7. "MIDIMan"

    [Reusable] Retro Bosses + Maces and Chains - Simple Mode Support and Bugfixes!

    This update mainly focuses on bugfixes and other changes. Changes: The "Resource" and "Example" PK3s have now been merged into one - This should prevent users from trying to load both at the same time and encountering numerous unintended bugs. Added text for map Thing flags in Zone Builder -...
  8. "MIDIMan"

    Retro Bosses + Maces and Chains

    Well, 2.1's Brak boss was named "Cybrakdemon" in the source code, so there you go. You should be able to set the chain's maximum speed by changing the control sector's ceiling height. There's a "README" text file in the resource PK3 that details how to set up the 2.1/2.0 chains and maces, so...
  9. "MIDIMan"

    Retro Bosses + Maces and Chains

    It's likely because the radii for the mace and chain "spawnpoint" objects are all 128*FRACUNIT.
  10. "MIDIMan"

    Final Demo "Adventure Mode"

    There is no "amymode" console command in this addon. The only ones included are "adventuremode", "adventurecontrol", and "adventurecontrol2".
  11. "MIDIMan"

    [Reusable] Final Demo "Adventure Mode" - Toggleable Adventure Control Scheme!

    This update brings a couple changes and bug fixes: CHANGES: Two new console variables have been added: "adventurecontrol" - This allows the player to turn off the "forced" analog control scheme while playing in Adventure Mode. This was a feature of the original Final Demo Adventure Mode that...
  12. "MIDIMan"

    Final Demo "Adventure Mode"

    "MIDIMan" updated Final Demo "Adventure Mode" with a new update entry: Toggleable Adventure Control Scheme! Read the rest of this update entry...
  13. "MIDIMan"

    Final Demo "Adventure Mode"

    Basically what Chezi said. Think of it more as a "blast to the past" rather than a completely Adventure-series accurate gameplay mod. It's purely meant to emulate what Adventure Mode played like in the Final Demo era of SRB2, hence the mod's name.
  14. "MIDIMan"

    Final Demo "Adventure Mode"

    Are you using the "toss flag" button to light dash?
  15. "MIDIMan"

    [Reusable] Final Demo "Adventure Mode" 1.1

    This addon consists of a custom level type intended to roughly emulate the gameplay of the Sonic Adventure series. Simply add the keyword "FDAdventure" to a stage's "TypeOfLevel" field, and you're all set! A custom port of the original "SA Example" level from the Final Demo series of SRB2 is...
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