Recent content by Huzzah

  1. H

    SUGOI

    Emerald Hunt stages seem to be broken in v2.2.15, or at least they are for me, they don't yield their completion emblems nor do their scores/times get saved in Record Attack (are they supposed to be in RA?), so it seems like completing them just doesn't register at all anywhere. Edit: I cannot...
  2. H

    ArchPack v2.4.1 (SRMF_ArchPack_v2.4.1.pk3)

    That would be alright then, I didn't notice that it was a known issue. I thought it was a simple fix so I bumped the thread. And I just learned earlier today that the history tab exists at all and lets me download older versions, version v2.3 has the missing MAPX1 (and 2 3 other maps for that...
  3. H

    ArchPack v2.4.1 (SRMF_ArchPack_v2.4.1.pk3)

    Yeah, same. The map simply isn't inside the addon archive.
  4. H

    Tortured Planet

    Max rings per stage: SA1: 452 rings (PB). SA2: 588 rings (PB). EC1: 400 rings (PB). EC2: 433 rings (PB), possible since v11.8. DD1: 592 rings, 16 rings are in a netgame-only path and thus inaccessible. DD2: 623 rings, the first path split cannot be backtracked to, the path with the least rings...
  5. H

    [Open Assets] Zone Builder

    Just reporting that I have got a "crash" due to "attempt to read or write protected memory" (my translation into english) on version 2.9.0.2501. The Builder still worked fine but it didn't let me edit anything so I had to save (to a different file to test things out) and re-open, which seems to...
  6. H

    Metal Sonic Ability Design Contest (MSADC) Discussion Thread

    Is there a thread or some page or somewhere where the need for this change was discussed/stated? If someone could refer me to it, please and thank you. I really like hover though, I think it would be a shame for it to go away from vanilla gameplay (excepting Super Sonic of course).
  7. H

    Any SRB2 Tech you can explain/give?

    I'm not sure if this works the same in 2.2, but generally springing in/out of waterfalls to get more height. I remember in old Deep Sea Zone there was this room with this large gap and wooden platforms being carried by a waterfall that you had to jump through to make it to the other side...
  8. H

    In defense of the perfect bonus

    I've always liked how ERZ2 just throws you back at the start of the stage. I think it's a solid idea, allowing the player to redo a path split if they want. It's not gonna work in every stage and designing around that is bad but sometimes, depending on the theme of the stage as well maybe, it's...
  9. H

    Suggestions

    On Score Attack and Ring Attack I'm a user that is not very active here (if at all), but I have played this game for a long time and I really want to give my input on regards to Score/Ring Attack emblems, since I feel I might be at a unique position. I'm coming back into this game after a...
  10. H

    Not sure how to feel about saves after every act (2.2.1)

    I think this suggestion is so good that it bypasses the save-on-act vs save-on-zone discussion and is justified being implemented in the game regardless of which one wins said discussion. It's a direct quality of life improvement in regards to being able to stop a game whenever you want and come...
  11. H

    Tortured Planet v10.5

    Kinda a bump so sorry. Made (rescued) this account to try to get some help regarding some emblems I'm missing. Right now I got 130 and here's what I need help with: Sonic's emblem in SAZ1, Tails' and the star emblem in ECZ1 and the star emblem in GCZ1. I don't wanna know where they are, I...
Back
Top