Recent content by fractispirals

  1. fractispirals

    advance sonic ( close this thread, theres a new one )

    Sonic Advance 2’s Boost Mode was simpler (visually) than what you’re doing, and if you’re trying to go for 1:1 accuracy, I’d reduce the number of afterimages to it’s original number (three!!!). I’d really love to see you try and go for the flickering-style afterimages along with the sudden...
  2. fractispirals

    advance sonic ( close this thread, theres a new one )

    Finally coming back after months of absence and I found this really enticing! Its positives: The movement and abilities are spot on; the sourced moves replicate even windup lag and the thrust given! I found the tricks to be pretty much perfect looking, and feel pretty nailed just from the...
  3. fractispirals

    Modern Sonic V5.12

    internally this has been a thing late october, v6 is projected for a release within January 2025 at this rate. directive for the future is pretty jangled, we're debating on either these two options: Option A - Polish current build and save the unfinished content for a theoretical '6.1' Option B...
  4. fractispirals

    Modern Sonic V5.12

    v6's SRB2 HUD only adds custom elements in (combo counter, boost bar, etc.), leaving the vanilla elements untainted. As long a custom HUD is similarly proportioned to vanilla, it with support it!!! :3
  5. fractispirals

    Modern Sonic V5.12

    this is an older rendition by roach!!! i don feel focused enough to find newer footage of the run sprite but this was changed around the same time the humming top was finished.
  6. fractispirals

    Modern Sonic V5.12

    :3
  7. fractispirals

    Modern Sonic V5.12

    development plan updates!!!! v6 is delayed, no walking around it this time. due to circumstances readable in the image, v6 is now aiming for a holiday release!!! see you likely around movie 3's release >///< and sorryyffgkfd.... im sorryyy im sorryyyy i wish it was out toooo!!!
  8. fractispirals

    Modern Sonic V5.12

    replaced by a superior sprite due to angling inconsistencies and looking odd outside the source artwork's angle
  9. fractispirals

    Modern Sonic V5.12

    hi!!! big news!!! >///< release plans are shifting around to be a full premiere!!!! release trailer and everything!! be sure to check the srb2 announcements channel from time to time, you never know if it's it!! :3c sorry if we crash the mb :< the servers get easily overwhelmed and can't...
  10. fractispirals

    Modern Sonic V5.12

    modern does not have battle support!!!! (and never will :<) the time constraint that mr. greeneyes is under is so rigid that it makes it impossible to add anything major! spork is having his first child around october (or later, you never know!!!) which means goodbye to any development past...
  11. fractispirals

    Modern Sonic V5.12

    its an effect, i can't show the full gif cuz it includes unrevealed content (which will stay secret >:3) it's a trail of sparkles with scaling and additive sprinkled on it!!!
  12. fractispirals

    Modern Sonic V5.12

    i really dont like ur attitude on this... AAAA im kidding pls don't bully me!!! but i don't think people actively discussing about the ONE thing here isn't bad. the whole reason XSonic's thread was locked for the fact there was nothing to share on Blur's end, and people arguing exactly like...
  13. fractispirals

    Adventure Sonic (v1.9)

    All SP colors to automatically have additive blending on the trails/jumpaura, it's a bit odd considering the adventure-based skincolors automatically do this but every other one does not.
  14. fractispirals

    X Sonic

    you should get carpal tunnel for this >:3c
  15. fractispirals

    Modern Sonic V5.12

    minding the fact u cnp'd someone else's text (not cool!!! but it is just an changelog...) so what is inertia??? the principle for an object's tendency to resist external forces, typically to maintain a state of rest, or a velocity. simply put, without it objects would instantly accelerate and...
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