Dark94's latest activity

  • Dark94 replied to the thread P_SpawnMobjFromMobj not working.
    This piece of code doesn't seems to have any problems... Do you recieve any WARNING messages on your game's console when running your...
  • Dark94 reacted to GraymonDgt's resource Archipelago for SRB2 with Cool! Cool!.
    Archipelago is a randomizer that combines different games into one multiworld where items can be sent and received from one game to...
  • Dark94 reacted to TehRealSalt's resource [Open Assets] E-102 Gamma with Cool! Cool!.
    E-102 Gamma's gone rogue, and wants revenge on Dr. Eggman. Let's help them free their imprisoned animal friends! I started on...
  • Dark94 reacted to Signol's resource SRB Chasers with Cool! Cool!.
    A week straight of programming later, and it's here! SRB Chasers, or just Chasers is a gamemode consisting of race, competition, and...
  • Dark94 reacted to Eloy's resource [Open Assets] Spanish Tutorial (Tutorial en Español) with Cool! Cool!.
    English: This makes the entire tutorial text to use a Spanish translation for the people that do not know how to speak English. That's...
  • Dark94 reacted to Aquavine's post in the thread [Open Assets] Super Schoolhouse Zone! with Cool! Cool!.
    I feel like this is my main goal with v2, I absolutely despise how mazey and hallway-esk v1 is made like. It’s like you’re playing that...
  • Dark94 reacted to Signol's post in the thread [Open Assets] Siggy's Ghostmode with Cool! Cool!.
    Signol submitted a new resource: Siggy's Ghostmode - "I have returned from the grave to give the living haircuts!" Read more about...
  • Dark94 reacted to Signol's resource [Open Assets] Siggy's Ghostmode with Cool! Cool!.
    Basically just the revive system from a gamemode mod I'm working on But as a standalone mod! With some changes to make it work by...
  • Dark94 reacted to Signol's resource [Open Assets] Siggy's Curse of WASD with Cool! Cool!.
    It's honestly quite shrimple... You press WASD, you EXPLODE!!! This was a lil' script I cobbled together in about a day or so. A...
  • Dark94 reacted to Saxa2007's post in the thread SRBChasers Dev Thread with Cool! Cool!.
    LOOK GARY, THERE I AM!
  • Dark94 reacted to Signol's post in the thread SRBChasers Dev Thread with Cool! Cool!.
    Actually nearing completion of what I'd consider 1.0 hopefully within next week! All that's left is some HUD design and animation, and...
  • Dark94 reacted to Signol's post in the thread SRBChasers Dev Thread with Cool! Cool!.
    Progress is steady, still. Curiously, however, after playtesting with friends a bunch, I've decided to scrap the actual thing that...
  • Dark94 reacted to Signol's post in the thread SRBChasers Dev Thread with Cool! Cool!.
    As someone who played Spice Runners way back when, and I will add the context that I have not played it since the 2.0 betas, I always...
  • Dark94 reacted to Signol's post in the thread SRBChasers Dev Thread with Cool! Cool!.
    If! AND I EMPHASIZE IF All goes well today, I should be able to upload Chasers for review later today. IF. all goes well edit: all...
  • Dark94 reacted to Signol's post in the thread SRBChasers Dev Thread with Cool! Cool!.
    Alright, I decided to take some time to record a gif of some HUD animations ingame already, still really proud of them! The screen tilt...
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