Recent content by BlazeHedgehog

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    Sonic's Ability Discussion

    Just happened to be around the forums and decided I could probably put my two cents in here. 1. What are your current feelings on Sonic's thok? I think it's fine. When you look in the directions Sonic Team's gone with Sonic, it fits. Sonic 2 was improved by the Spindash for helping Sonic...
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    Control feedback thread

    The thing is, I've never been frustrated by a 3D Sonic game's camera when I'm going fast. When you're going fast, there's literally only one camera position that makes sense, and that's directly behind the character, facing forward. Because it's like driving a car -- you want to keep your eyes...
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    Control feedback thread

    I did not necessarily walk away from this thread, just been busy, and feeling shame for the way I acted. I mean, I do remember that, but only now that I'm forced to remember it. The moment analog mode was added I turned it on and never looked back. In fact, my memory is hazy given how long ago...
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    Control feedback thread

    The key thing I see here is "players that stuck with it." Couldn't all of this be chalked up to the natural learning curve of a game? That's where the fundamental breakdown seems to be occurring here -- people who learned it one way versus people who learned it another way. Sonic is an...
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    Control feedback thread

    I wasn't going to post in this thread, because I've gone on and on and on about it on my blog, either to positive or negative effect to how my opinion is viewed around these parts. My issue is that I don't understand how the new mouse controls are intended to be better. And I don't understand...
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    SA-SRB2

    So, hey. Some of you will remember me. Some of you won't. I was creating a SRB2 mod way back in the day called SA-SRB2. It was primary OpenGL-focused, adding pretty effects and stuff and its intent was to replicate the the style of the Sonic Adventure games in the SRB2 engine. The original...
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    SRB2 CONTEST: Calling all texture artists!

    Ehhh, I dunno how good these are, but something I made just browsing this topic:
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    The Official SRB2 Launcher

    This reminds me of the launcher I was planning on packaging with SASRB2 should I have ever gotten around to finishing the damn thing.
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    Impersonation

    Apparently somebody with my name, or a name very similar to mine, has been playing SRB2 online, and now I'm getting quite a few PMs and junk about it. I think it's an impersonator, as apparently this guy has given the okay for people to use SASRB2 materials (as seen in sonicfreak94's topic from...
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    Submit you're levels for SF94 2.0!!

    So wait. Let me get this straight; first you say: Followed by: Did you ask me with your mind? And if you did, perhaps you aimed your psychic mind beams incorrectly because I honestly don't remember ever giving you permission for anything.
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    Some music packs (Sonic 3D Blast, SA1, Sonic 2 Remastered)

    I appreciate the unwarrented insult, from somebody who seems to be as deaf as Ray Charles was blind.
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    Shadow the Hedgehog Music Set!

    Even then, I don't think it's really neccessary. 128kbps should be more than clear enough for 90% of the population, and anybody who claims they can hear the difference between 192kbps and 320kbps is nuts.
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    Shadow the Hedgehog Music Set!

    80kbps OGG is a little higher quality than 128kbps MP3, and is a much smaller file. NO game music package for ANY game should be higher than those birates, unless you're an idiot.
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    Some music packs (Sonic 3D Blast, SA1, Sonic 2 Remastered)

    Figured these would do well with their own thread rather than simply just linking them in the thread for the Shadow music pack. Got three music packages here, one was semi-requested, one I had laying around anyway, and one I made just for the hell of it. Uploaded them to Sendspace, so get them...
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    Shadow the Hedgehog Music Set!

    Somewhere around here I have a Sonic 3D Blast (Saturn) music pack. SA/SA2 shouldn't be terribly hard to do.
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